pub mod colors { use sdl2::pixels::Color; pub const GRID_COLOR: Color = Color::RGB(64, 64, 64); pub const WHITE: Color = Color::RGB(255, 255, 255); pub const BLACK: Color = Color::RGB(0, 0, 0); pub const GREY: Color = Color::RGB(127, 127, 127); pub const CYAN: Color = Color::RGB(121, 255, 225); pub const PINK: Color = Color::RGB(255, 50, 153); } pub const FONT_PATH: &str = "./assets/NerdInput-Regular.ttf"; pub const STDLIB_PATH: &str = "./src/lisp/std.lisp"; pub const RC_PATH: &str = "/home/np/.config/sdl-tests"; pub const ANGLE: f64 = 26.565;