From 5b803055b7b690a57f1c08da8f1640139c739e76 Mon Sep 17 00:00:00 2001 From: Aleksey Kladov Date: Tue, 29 Oct 2019 14:59:55 +0300 Subject: rename hir_def -> hir_expand --- crates/ra_hir_expand/src/ast_id_map.rs | 114 +++++++++++++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 crates/ra_hir_expand/src/ast_id_map.rs (limited to 'crates/ra_hir_expand/src/ast_id_map.rs') diff --git a/crates/ra_hir_expand/src/ast_id_map.rs b/crates/ra_hir_expand/src/ast_id_map.rs new file mode 100644 index 000000000..c3b389102 --- /dev/null +++ b/crates/ra_hir_expand/src/ast_id_map.rs @@ -0,0 +1,114 @@ +//! `AstIdMap` allows to create stable IDs for "large" syntax nodes like items +//! and macro calls. +//! +//! Specifically, it enumerates all items in a file and uses position of a an +//! item as an ID. That way, id's don't change unless the set of items itself +//! changes. + +use std::{ + hash::{Hash, Hasher}, + marker::PhantomData, + ops, +}; + +use ra_arena::{impl_arena_id, Arena, RawId}; +use ra_syntax::{ast, AstNode, SyntaxNode, SyntaxNodePtr}; + +/// `AstId` points to an AST node in a specific file. +#[derive(Debug)] +pub struct FileAstId { + raw: ErasedFileAstId, + _ty: PhantomData N>, +} + +impl Clone for FileAstId { + fn clone(&self) -> FileAstId { + *self + } +} +impl Copy for FileAstId {} + +impl PartialEq for FileAstId { + fn eq(&self, other: &Self) -> bool { + self.raw == other.raw + } +} +impl Eq for FileAstId {} +impl Hash for FileAstId { + fn hash(&self, hasher: &mut H) { + self.raw.hash(hasher); + } +} + +impl From> for ErasedFileAstId { + fn from(id: FileAstId) -> Self { + id.raw + } +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)] +pub struct ErasedFileAstId(RawId); +impl_arena_id!(ErasedFileAstId); + +/// Maps items' `SyntaxNode`s to `ErasedFileAstId`s and back. +#[derive(Debug, PartialEq, Eq, Default)] +pub struct AstIdMap { + arena: Arena, +} + +impl AstIdMap { + pub fn from_source(node: &SyntaxNode) -> AstIdMap { + assert!(node.parent().is_none()); + let mut res = AstIdMap { arena: Arena::default() }; + // By walking the tree in bread-first order we make sure that parents + // get lower ids then children. That is, adding a new child does not + // change parent's id. This means that, say, adding a new function to a + // trait does not change ids of top-level items, which helps caching. + bfs(node, |it| { + if let Some(module_item) = ast::ModuleItem::cast(it.clone()) { + res.alloc(module_item.syntax()); + } else if let Some(macro_call) = ast::MacroCall::cast(it) { + res.alloc(macro_call.syntax()); + } + }); + res + } + + pub fn ast_id(&self, item: &N) -> FileAstId { + let ptr = SyntaxNodePtr::new(item.syntax()); + let raw = match self.arena.iter().find(|(_id, i)| **i == ptr) { + Some((it, _)) => it, + None => panic!( + "Can't find {:?} in AstIdMap:\n{:?}", + item.syntax(), + self.arena.iter().map(|(_id, i)| i).collect::>(), + ), + }; + + FileAstId { raw, _ty: PhantomData } + } + + fn alloc(&mut self, item: &SyntaxNode) -> ErasedFileAstId { + self.arena.alloc(SyntaxNodePtr::new(item)) + } +} + +impl ops::Index for AstIdMap { + type Output = SyntaxNodePtr; + fn index(&self, index: ErasedFileAstId) -> &SyntaxNodePtr { + &self.arena[index] + } +} + +/// Walks the subtree in bfs order, calling `f` for each node. +fn bfs(node: &SyntaxNode, mut f: impl FnMut(SyntaxNode)) { + let mut curr_layer = vec![node.clone()]; + let mut next_layer = vec![]; + while !curr_layer.is_empty() { + curr_layer.drain(..).for_each(|node| { + next_layer.extend(node.children()); + f(node); + }); + std::mem::swap(&mut curr_layer, &mut next_layer); + } +} -- cgit v1.2.3