use inner::{self as inner_mod};
mod inner {}
#[rustc_builtin_macro]
macro Copy {}
pub mod marker {
#[lang = "copy"]
pub trait Copy {}
}
pub mod ops {
#[lang = "fn_once"]
pub trait FnOnce<Args> {}
#[lang = "fn_mut"]
pub trait FnMut<Args>: FnOnce<Args> {}
#[lang = "fn"]
pub trait Fn<Args>: FnMut<Args> {}
}
struct Foo {
pub x: i32,
pub y: i32,
}
trait Bar where Self: {
fn bar(&self) -> i32;
}
impl Bar for Foo where Self: {
fn bar(&self) -> i32 {
self.x
}
}
impl Foo {
fn baz(mut self, f: Foo) -> i32 {
f.baz(self)
}
fn qux(&mut self) {
self.x = 0;
}
fn quop(&self) -> i32 {
self.x
}
}
#[derive(Copy)]
struct FooCopy {
x: u32,
}
impl FooCopy {
fn baz(self, f: FooCopy) -> u32 {
f.baz(self)
}
fn qux(&mut self) {
self.x = 0;
}
fn quop(&self) -> u32 {
self.x
}
}
fn str() {
str();
}
static mut STATIC_MUT: i32 = 0;
fn foo<'a, T>() -> T {
foo::<'a, i32>()
}
fn never() -> ! {
loop {}
}
fn const_param<const FOO: usize>() -> usize {
FOO
}
use ops::Fn;
fn baz<F: Fn() -> ()>(f: F) {
f()
}
fn foobar() -> impl Copy {}
fn foo() {
let bar = foobar();
}
macro_rules! def_fn {
($($tt:tt)*) => {$($tt)*}
}
def_fn! {
fn bar() -> u32 {
100
}
}
macro_rules! noop {
($expr:expr) => {
$expr
}
}
macro_rules! keyword_frag {
($type:ty) => ($type)
}
macro with_args($i:ident) {
$i
}
macro without_args {
($i:ident) => {
$i
}
}
fn main() {
println!("Hello, {}!", 92);
let mut vec = Vec::new();
if true {
let x = 92;
vec.push(Foo { x, y: 1 });
}
unsafe {
vec.set_len(0);
STATIC_MUT = 1;
}
for e in vec {
}
noop!(noop!(1));
let mut x = 42;
let y = &mut x;
let z = &y;
let Foo { x: z, y } = Foo { x: z, y };
y;
let mut foo = Foo { x, y: x };
let foo2 = Foo { x, y: x };
foo.quop();
foo.qux();
foo.baz(foo2);
let mut copy = FooCopy { x };
copy.quop();
copy.qux();
copy.baz(copy);
let a = |x| x;
let bar = Foo::baz;
let baz = -42;
let baz = -baz;
let _ = !true;
'foo: loop {
break 'foo;
continue 'foo;
}
}
enum Option<T> {
Some(T),
None,
}
use Option::*;
impl<T> Option<T> {
fn and<U>(self, other: Option<U>) -> Option<(T, U)> {
match other {
None => unimplemented!(),
Nope => Nope,
}
}
}
async fn learn_and_sing() {
let song = learn_song().await;
sing_song(song).await;
}
async fn async_main() {
let f1 = learn_and_sing();
let f2 = dance();
futures::join!(f1, f2);
}
unsafe trait Dangerous {}
impl Dangerous for () {}
fn use_foo_items() {
let bob = foo::Person {
name: "Bob",
age: foo::consts::NUMBER,
};
let control_flow = foo::identity(foo::ControlFlow::Continue);
if let foo::ControlFlow::Die = control_flow {
foo::die!();
}
}