#[derive(Clone, Debug)]
struct Foo {
    pub x: i32,
    pub y: i32,
}

fn foo<T>() -> T {
    unimplemented!();
    foo::<i32>();
}

macro_rules! def_fn {
    ($($tt:tt)*) => {$($tt)*}
}

def_fn! {
    fn bar() -> u32 {
        100
    }
}

// comment
fn main() {
    println!("Hello, {}!", 92);

    let mut vec = Vec::new();
    if true {
        let x = 92;
        vec.push(Foo { x, y: 1 });
    }
    unsafe { vec.set_len(0); }

    let mut x = 42;
    let y = &mut x;
    let z = &y;

    y;
}

enum E<X> {
    V(X)
}

impl<X> E<X> {
    fn new<T>() -> E<T> {}
}