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mod app;
mod bitmap;
mod command;
mod consts;
mod dither;
mod lisp;
mod message;
mod symmetry;
mod undo;
mod utils;
use app::AppState;
use std::{
env,
fs::OpenOptions,
io::{Cursor, Read},
};
use log::{error, info};
use obi::Image;
pub fn main() {
env_logger::init();
let sdl_context = sdl2::init();
if sdl_context.is_err() {
error!("Unable to find libsdl2 ... Exiting");
return;
}
let sdl_context = sdl_context.unwrap();
info!("Initialized SDL context");
let ttf_context = sdl2::ttf::init();
if ttf_context.is_err() {
error!("Unable to find SDL2_ttf ... Exiting");
return;
}
let ttf_context = ttf_context.unwrap();
info!("Initialized SDL_ttf context");
let args: Vec<_> = env::args().collect();
if args.len() < 2 {
AppState::init(160, 160, &sdl_context, &ttf_context, None).run();
return;
} else {
let path = args.get(1).unwrap();
let image_src = OpenOptions::new()
.read(true)
.write(false)
.create(false)
.open(path);
if let Ok(mut image) = image_src {
let mut buf = Vec::new();
image.read_to_end(&mut buf).unwrap();
let decoded = Image::decode(&mut (Cursor::new(buf))).unwrap();
let (width, height) = (decoded.width(), decoded.height());
AppState::init(
width,
height,
&sdl_context,
&ttf_context,
Some(decoded.data),
)
.run();
}
}
}
|