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mod app;
mod bitmap;
mod consts;
mod dither;
mod symmetry;
mod undo;
mod utils;
use app::AppState;
pub fn main() {
let sdl_context = sdl2::init().unwrap();
let ttf_context = sdl2::ttf::init().unwrap();
AppState::init(200, 200, &sdl_context, &ttf_context).run();
}
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