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use crate::{bitmap::MapPoint, brush::Brush};

#[derive(Debug, Clone)]
pub enum ModifyRecord {
    Paint(Vec<PaintRecord>),
    Invert,
    Brush { old: Brush, new: Brush },
}

#[derive(Debug, Copy, Clone)]
pub struct PaintRecord {
    pub point: MapPoint,
    pub old: bool,
    pub new: bool,
}

impl PaintRecord {
    pub fn new(point: MapPoint, old: bool, new: bool) -> Self {
        Self { point, old, new }
    }
}

pub enum OpKind {
    Undo,
    Redo,
}

#[derive(Debug)]
pub struct UndoStack<T> {
    operations: Vec<T>,
    position: Option<u32>,
}

impl<T> UndoStack<T>
where
    T: Clone,
{
    pub fn new() -> Self {
        Self {
            operations: Vec::with_capacity(64),
            position: None,
        }
    }

    pub fn push(&mut self, op: T) {
        if let Some(p) = self.position {
            // remove all operations past the newly pushed operation
            for _ in 1 + (p as usize)..self.operations.len() {
                self.operations.pop();
            }
            // advance position
            self.position = Some(p + 1);
            // add new operation
            self.operations.push(op);
        } else {
            // empty ops list or undone till start of stack
            // remove all operations past the newly pushed operation
            self.operations.clear();
            // advance position
            self.position = Some(0);
            // add new operation
            self.operations.push(op);
        }
    }

    pub fn undo(&mut self) -> Option<T> {
        if let Some(p) = self.position {
            self.position = p.checked_sub(1);
            // we want to return a clone and not a reference because push deletes the item
            Some(self.operations[p as usize].clone())
        } else {
            None
        }
    }

    pub fn redo(&mut self) -> Option<T> {
        if let Some(p) = self.position {
            if p < self.operations.len() as u32 - 1 {
                self.position = Some(p + 1);
                return Some(self.operations[1 + p as usize].clone());
            }
        } else if !self.operations.is_empty() {
            self.position = Some(0);
            return Some(self.operations[0].clone());
        }
        None
    }
}

impl<T> std::default::Default for UndoStack<T>
where
    T: Clone,
{
    fn default() -> Self {
        UndoStack::new()
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    fn setup() -> UndoStack<u32> {
        let mut stack = UndoStack::new();
        stack.push(10);
        stack.push(5);
        stack.push(2);
        stack
    }

    #[test]
    fn undo_works() {
        let mut stack = setup();
        assert_eq!(stack.undo(), Some(2));
        assert_eq!(stack.undo(), Some(5));
        assert_eq!(stack.undo(), Some(10));
    }
    #[test]
    fn redo_works() {
        let mut stack = setup();
        stack.undo();
        stack.undo();
        stack.undo();
        assert_eq!(stack.redo(), Some(10));
        assert_eq!(stack.redo(), Some(5));
        assert_eq!(stack.redo(), Some(2));
    }

    #[test]
    fn undo_push_redo() {
        let mut stack = setup();
        stack.undo();
        stack.push(16);
        assert_eq!(stack.redo(), None);
        assert_eq!(stack.undo(), Some(16));
    }

    #[test]
    fn stack_identity() {
        let mut stack = setup();
        stack.undo();
        stack.redo();
        stack.undo();
        assert_eq!(stack.operations, setup().operations);
    }
}