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Syntactically, they are indistinguishable from non-raw versions, so it
doesn't make sense to separate then *at the syntax* level.
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6477: Add infer_function_return_type assist r=matklad a=Veykril
This adds an assist to insert a functions return type if it hasn't been specified yet by inferring it from the functions tail expression. This assist only becomes active if the cursor is on the tail expression. See https://github.com/rust-analyzer/rust-analyzer/issues/6303#issuecomment-714657326
Co-authored-by: Lukas Wirth <[email protected]>
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6484: Minor, cleanup style r=matklad a=matklad
bors r+
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Co-authored-by: Aleksey Kladov <[email protected]>
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6480: Support closure in change_return_type_to_result assist r=Veykril a=Veykril
Co-authored-by: Lukas Wirth <[email protected]>
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6483: don\t indent tests r=matklad a=matklad
bors r+
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Co-authored-by: Aleksey Kladov <[email protected]>
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6482: More orthogonal API r=matklad a=matklad
bors r+
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Co-authored-by: Aleksey Kladov <[email protected]>
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6479: Ignore RUST_SRC_PATH if it is set to invalid value r=matklad a=matklad
bors r+
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Co-authored-by: Aleksey Kladov <[email protected]>
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Folks report a ton of hard-to-diagnose issues, the solution for which
is "unset RUST_SRC_PATH". Let's just ignore RUST_SRC_PATH when it
won't work anyway!
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6470: Restore semantic token flickering workaround removed in #5697 r=kjeremy a=charlespierce
Closes #6452
Info
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* As discussed in #6452, the `Error('busy')` workaround for semantic token flickering was removed because the underlying issue was believed to be fixed in VS Code.
* It turns out that the fix isn't yet complete, so this caused flickering of the semantic highlighting when making rapid edits (e.g. typing quickly).
* This PR restores that workaround and makes it slightly more robust, covering all areas of semantic token middleware.
Changes
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* Added middleware functions for `provideDocumentSemanticTokens`, `provideDocumentSemanticTokensEdits`, and `provideDocumentRangeSemanticTokens` to match the 3 possible middleware hooks defined in https://github.com/microsoft/vscode-languageserver-node/blob/master/client/src/common/semanticTokens.ts#L33
* Each intercepts a `null` or `undefined` return and throws an error with the message `busy` instead, which prevents the tokens from being removed and re-added (causing the flickering behavior)
Tested
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* Tested locally that the flickering behavior is gone.
* There don't appear to be any significant tests of the VS Code plugin side of things, other than that it loads. Is there somewhere I can / should add tests to cover this behavior?
Co-authored-by: Charles Pierce <[email protected]>
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6471: cargo update r=kjeremy a=kjeremy
Co-authored-by: kjeremy <[email protected]>
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6468: Add common issues to the bug report template r=flodiebold a=lnicola
Closes #6298
Co-authored-by: Laurențiu Nicola <[email protected]>
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6467: Don't stack overflow on circular modules r=matklad a=matklad
bors r+
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Co-authored-by: Aleksey Kladov <[email protected]>
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closes #6453
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6456: Support record variants in extract_struct_from_enum_variant r=matklad a=Veykril
As requested :)
This also prevents the assist from being disabled if a definition in the value namespace exists with the same name as our new struct since that won't cause a collision
#4468
Co-authored-by: Lukas Wirth <[email protected]>
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6458: Qualify trait impl created by add_custom_impl assist r=matklad a=Veykril
When we find at least one trait with the same name as the derive accessible from the current module we now generate a qualified path to that trait in the generated impl.
If we don't find any we just do what was done before and emit the trait name in the generated impl.
Co-authored-by: Lukas Wirth <[email protected]>
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6454: Fix overflow panic in convert_interger_literal assist r=matklad a=matklad
bors r+
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Co-authored-by: Aleksey Kladov <[email protected]>
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This also seizes the opportunity to move integer literal parsing to
the syntax crate, were it logically belongs.
Note though that this is still done in an ad hoc manner -- we probably
should split kitchen sink ast::Literal into a separate APIs for
strings, ints, etc
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6287: Don't replace entire module and file nodes when inserting imports r=matklad a=Veykril
This change minifies the resulting diff of import insertions by inserting or replacing the produced use tree directly through an `action` return value instead replacing the entire container node. This action has to be applied by the caller now. This unfortunately pulls the `AssistBuilder` into scope of `insert_use` back again but I tried to at least keep it away from the `insert_use` fn itself.
I'm open to more/better ideas regarding this :)
Fixes #6196
Co-authored-by: Lukas Wirth <[email protected]>
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6401: Only show `self` ident when showing parameter self hints r=matklad a=Veykril
This just hints all self parameters with the `self` token, this is therefor equal to how all other parameters are displayed, but given the self param special in how its defined in a function signature it might make sense to keep the `&`/`&mut` parts as well as emitting those tokens for explict `Self` types that are taken by ref like `self: &Rc<Self>`?
Fixes #6400
Co-authored-by: Lukas Wirth <[email protected]>
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6435: Test Fixture ExplicitRoot + ModuleResolutionRelativePathOutsideRoot. r=matklad a=rickvanprim
Updates `module_resolution_relative_path_outside_root` test to check valid paths outside of the root, by moving the root to a subpath so that paths outside of it are possible. If this would be more appropriate as a new test, or if the original check for an invalid path should be left, I'm happy to update.
Co-authored-by: James Leitch <[email protected]>
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6450: Textmate grammar: Distinguish turbofish function calls from namespaces r=dustypomerleau a=dustypomerleau
Fixes #6446.
Co-authored-by: Dusty Pomerleau <[email protected]>
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6430: Move completions rendering into a separate module r=popzxc a=popzxc
This PR extracts rendering-related things from `Completions` structure to the new `render` module.
`render` module declares a `Render` structure (which is a generic renderer interface), `RenderContext` (interface for data/methods not required for completions generating, but required for rendering), and a bunch of smaller `*Render` structures which encapsulate logic behind rendering a certain item.
This is just a step in full separation direction, since the following this are still to be done:
- Move some data from `CompletionContext` to the `RenderContext`;
- Forbid any kind of rendering outside of `render` module;
- Extract score computing into a separate module.
This PR is already pretty big, so not to make it even harder to review I decided to split this process into several subsequent PRs.
Co-authored-by: Igor Aleksanov <[email protected]>
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