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# Conflicts:
# crates/rust-analyzer/src/to_proto.rs
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4580: Fix invoking cargo without consulting CARGO env var or standard installation paths r=matklad a=Veetaha
Followup for #4329
The pr essentially fixes [this bug](https://youtu.be/EzQ7YIIo1rY?t=2189)
cc @lefticus
Co-authored-by: veetaha <[email protected]>
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As per matklad, we now pass the responsibility for finding the binary to the frontend.
Also, added caching for finding the binary path to reduce
the amount of filesystem interactions.
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This is useful when an extension (e.g. Nix Environment Selector) or launch
configuration sets one or more environment variables.
When `env` is not explicitly specified in the options passed to
`child_process.spawn()` or `vscode.ShellExecution()`, then `process.env` gets
applied automatically. But when an explicit `env` is set, it should inherit from
`process.env` rather than replace it completely.
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Users now can assign a shortcut for this command
via the general vscode
keybindings ui or `keybinding.json file`
Closes: #4599
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vscode client side tests
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4555: VSCode: added patchelf after download for NixOS support r=matklad a=cab404
This adds Nix support, and fixes #4542
4575: Use Chalk's built-in representations for fn items and pointers r=matklad a=flodiebold
The `TypeName::FnDef` was just added; the function pointer variant has existed for a while, I just forgot about it because it's special (because fn pointers can be higher-ranked over lifetimes).
We *could* also make `FnPtr` a separate `Ty` variant instead of a `TypeCtor` variant, which would make the conversion code a bit less special-casey, but it doesn't seem worth doing right now.
Co-authored-by: Vladimir Serov <[email protected]>
Co-authored-by: Cabia Rangris <[email protected]>
Co-authored-by: Florian Diebold <[email protected]>
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Co-authored-by: Jeremy Kolb <[email protected]>
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This also changes our handiling of snippet edits on the client side.
`editor.insertSnippet` unfortunately forces indentation, which we
really don't want to have to deal with. So, let's just implement our
manual hacky way of dealing with a simple subset of snippets we
actually use in rust-analyzer
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4448: Generate configuration for launch.json r=vsrs a=vsrs
This PR adds two new commands: `"rust-analyzer.debug"` and `"rust-analyzer.newDebugConfig"`. The former is a supplement to the existing `"rust-analyzer.run"` command and works the same way: asks for a runnable and starts new debug session. The latter allows adding a new configuration to **launch.json** (or to update an existing one).
If the new option `"rust-analyzer.debug.useLaunchJson"` is set to true then `"rust-analyzer.debug"` and Debug Lens will first look for existing debug configuration in **launch.json**. That is, it has become possible to specify startup arguments, env variables, etc.
`"rust-analyzer.debug.useLaunchJson"` is false by default, but it might be worth making true the default value. Personally I prefer true, but I'm not sure if it is good for all value.
----
I think that this PR also solves https://github.com/rust-analyzer/rust-analyzer/issues/3441.
Both methods to update launch.json mentioned in the issue do not work:
1. Menu. It is only possible to add a launch.json configuration template via a debug adapter. And anyway it's only a template and it is impossible to specify arguments from an extension.
2. DebugConfigurationProvider. The exact opposite situation: it is possible to specify all debug session settings, but it is impossible to export these settings to launch.json.
Separate `"rust-analyzer.newDebugConfig"` command looks better for me.
----
Fixes #4450
Fixes #3441
Co-authored-by: vsrs <[email protected]>
Co-authored-by: vsrs <[email protected]>
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Generate unique names on the LSP side.
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