| Commit message (Collapse) | Author | Age | Files | Lines |
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8951: internal: migrate to vscode.FileSystem API r=matklad a=wxb1ank
I encountered an error where `bootstrap()` attempts to create a directory with the path `C:\C:\...`. I couldn't find this reported anywhere else. Using the `vscode.FileSystem` API instead of the `fs` one works here. I assume the latter automatically prepends `C:\` to paths whereas the former does not. I don't know if this suggests `vscode.FileSystem` should be used in more places for consistency.
Co-authored-by: wxb1ank <[email protected]>
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closes #9058
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8995: fix: Create tasks for all workspaces r=matklad a=SomeoneToIgnore
Follow-up of https://github.com/rust-analyzer/rust-analyzer/pull/8955#discussion_r637897170
Before:
<img width="593" alt="image" src="https://user-images.githubusercontent.com/2690773/119575267-712b5300-bdbf-11eb-833c-f688f7a7dd0f.png">
After:
<img width="643" alt="image" src="https://user-images.githubusercontent.com/2690773/119575273-74264380-bdbf-11eb-8283-a78bbcb7346e.png">
This is the first time I've used multiple workspaces feature in VSCode, but so far looks like
* opening detached files works
* run and debug lens work
* Rust Analyzer: Run action works
* run task works and now shows tasks for all workspaces
* there are no platform-specific changes involved
Co-authored-by: Kirill Bulatov <[email protected]>
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closes Item movers need some fixes #8492
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8955: feature: Support standalone Rust files r=matklad a=SomeoneToIgnore
![standalone](https://user-images.githubusercontent.com/2690773/119277037-0b579380-bc26-11eb-8d77-20d46ab4916a.gif)
Closes https://github.com/rust-analyzer/rust-analyzer/issues/6388
Caveats:
* I've decided to support multiple detached files in the code (anticipating the scratch files), but I found no way to open multiple files in VSCode at once: running `code *.rs` makes the plugin to register in the `vscode.workspace.textDocuments` only the first file, while code actually displays all files later.
Apparently what happens is the same as when you have VSCode open at some workplace already and then run `code some_other_file.rs`: it gets opened in the same workspace of the same VSCode with no server to support it.
If there's a way to override it, I'd appreciate the pointer.
* No way to toggle inlay hints, since the setting is updated for the workspace (which does not exist for a single file opened)
> [2021-05-24 00:22:49.100] [exthost] [error] Error: Unable to write to Workspace Settings because no workspace is opened. Please open a workspace first and try again.
* No runners/lens to run or check the code are implemented for this mode.
In theory, we can detect `rustc`, run it on a file and run the resulting binary, but not sure if worth doing it at this stage.
Otherwise imports, hints, completion and other features work.
Co-authored-by: Kirill Bulatov <[email protected]>
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Closes #8956
See https://github.com/rust-analyzer/rust-analyzer/pull/8951#issuecomment-846716999
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8624: Automatically detect rust library source file map r=vsrs a=vsrs
This PR adds a new possible `rust-analyzer.debug.sourceFileMap` value:
```json
{
"rust-analyzer.debug.sourceFileMap": "auto"
}
```
I did not make it the default because it uses two shell calls (`rustc --print sysroot` and `rustc -V -v`). First one can be slow (https://github.com/rust-lang/rustup/issues/783)
Fixes #8619
Co-authored-by: vsrs <[email protected]>
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Required for lldb on mac
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This allows one snippet per TextEdit, multiple in the same TextEdit
are still broken
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7799: Related tests r=matklad a=vsrs
![tests](https://user-images.githubusercontent.com/62505555/109397453-a9013680-7947-11eb-8b11-ac03079f7645.gif)
This adds an ability to look for tests for the item under the cursor: function, constant, data type, etc
The LSP part is bound to change. But the feature itself already works and I'm looking for a feedback :)
Co-authored-by: vsrs <[email protected]>
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