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authorAkshay <[email protected]>2022-04-10 12:13:40 +0100
committerAkshay <[email protected]>2022-04-10 12:13:40 +0100
commitdc90387ce7d8ba7b607d9c48540bf6d8b560f14d (patch)
tree4ccb8fa5886b66fa9d480edef74236c27f035e16 /keyboards/baguette/baguette.h
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1/* Copyright 2018 Yiancar
2 *
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16
17#pragma once
18
19#include "quantum.h"
20
21#define XXX KC_NO
22
23/* This a shortcut to help you visually see your layout.
24 *
25 * The first section contains all of the arguments representing the physical
26 * layout of the board and position of the keys.
27 *
28 * The second converts the arguments into a two-dimensional array which
29 * represents the switch matrix.
30 */
31#define LAYOUT_ansi( \
32 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, \
33 k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, \
34 k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2D, \
35 k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
36 k42, k43, k47, k4B, k4C, k4D, k4E, k4F \
37) { \
38 { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F }, \
39 { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, XXX, k1F }, \
40 { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, XXX, k2D, XXX, XXX }, \
41 { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, XXX }, \
42 { XXX, XXX, k42, k43, XXX, XXX, XXX, k47, XXX, XXX, XXX, k4B, k4C, k4D, k4E, k4F } \
43}
44
45#define LAYOUT_iso( \
46 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, \
47 k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1F, \
48 k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k1D, k2D, \
49 k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
50 k42, k43, k47, k4B, k4C, k4D, k4E, k4F \
51) { \
52 { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F }, \
53 { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, XXX, XXX, k1F }, \
54 { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k1D, k2D, XXX, XXX }, \
55 { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, XXX }, \
56 { XXX, XXX, k42, k43, XXX, XXX, XXX, k47, XXX, XXX, XXX, k4B, k4C, k4D, k4E, k4F } \
57}