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authorAkshay <[email protected]>2022-04-10 12:13:40 +0100
committerAkshay <[email protected]>2022-04-10 12:13:40 +0100
commitdc90387ce7d8ba7b607d9c48540bf6d8b560f14d (patch)
tree4ccb8fa5886b66fa9d480edef74236c27f035e16 /keyboards/dp60/config.h
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1/**
2 * config.h
3 *
4 Copyright 2020 astro <[email protected]>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 2 of the License, or
8 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13 You should have received a copy of the GNU General Public License
14 along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
16#pragma once
17
18#include "config_common.h"
19
20/* USB Device descriptor parameter */
21#define VENDOR_ID 0x60BE
22#define PRODUCT_ID 0x00BE
23#define DEVICE_VER 0x0001
24#define MANUFACTURER astro
25#define PRODUCT DP60
26
27/* key matrix size */
28#define MATRIX_ROWS 5
29#define MATRIX_COLS 15
30#define UNUSED_PINS
31#define DIODE_DIRECTION COL2ROW
32
33/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
34#define DEBOUNCE 5
35
36/*
37 * Feature disable options
38 * These options are also useful to firmware size reduction.
39 */
40
41/* disable debug print */
42//#define NO_DEBUG
43
44/* disable print */
45//#define NO_PRINT
46
47//rgb light setting
48#define RGBLED_NUM 18
49#define RGB_DI_PIN D7
50#define RGBLIGHT_ANIMATIONS
51#define RGBLIGHT_HUE_STEP 8
52#define RGBLIGHT_SAT_STEP 8
53#define RGBLIGHT_VAL_STEP 8
54
55//rgb matrix setting
56#define DRIVER_ADDR_1 0b1110100
57#define DRIVER_ADDR_2 0b1110111
58#define DRIVER_COUNT 2
59#define DRIVER_1_LED_TOTAL 36
60#define DRIVER_2_LED_TOTAL 36
61#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
62// RGB Matrix Animation modes. Explicitly enabled
63// For full list of effects, see:
64// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
65#define ENABLE_RGB_MATRIX_ALPHAS_MODS
66#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
67#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
68#define ENABLE_RGB_MATRIX_BREATHING
69#define ENABLE_RGB_MATRIX_BAND_SAT
70#define ENABLE_RGB_MATRIX_BAND_VAL
71#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
72#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
73#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
74#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
75#define ENABLE_RGB_MATRIX_CYCLE_ALL
76#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
77#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
78#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
79#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
80#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
81#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
82#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
83#define ENABLE_RGB_MATRIX_DUAL_BEACON
84#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
85#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
86#define ENABLE_RGB_MATRIX_RAINDROPS
87#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
88#define ENABLE_RGB_MATRIX_HUE_BREATHING
89#define ENABLE_RGB_MATRIX_HUE_PENDULUM
90#define ENABLE_RGB_MATRIX_HUE_WAVE
91#define ENABLE_RGB_MATRIX_PIXEL_RAIN
92#define ENABLE_RGB_MATRIX_PIXEL_FLOW
93#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
94// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
95#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
96#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
97// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
98#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
99#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
100#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
101#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
102#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
103#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
104#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
105#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
106#define ENABLE_RGB_MATRIX_SPLASH
107#define ENABLE_RGB_MATRIX_MULTISPLASH
108#define ENABLE_RGB_MATRIX_SOLID_SPLASH
109#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH