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1/*
2Copyright 2019 Fate
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20#include "config_common.h"
21
22/* USB Device descriptor parameter */
23#define VENDOR_ID 0xFA7E
24#define PRODUCT_ID 0x0000
25#define DEVICE_VER 0x0001
26#define MANUFACTURER Fate
27#define PRODUCT arisu
28
29/* key matrix size */
30#define MATRIX_ROWS 5
31#define MATRIX_COLS 15
32
33/*
34 * Keyboard Matrix Assignments
35 *
36 * Change this to how you wired your keyboard
37 * COLS: AVR pins used for columns, left to right
38 * ROWS: AVR pins used for rows, top to bottom
39 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
40 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
41 *
42*/
43#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
44#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B7, B5, B4, D7, D6, B3 }
45#define UNUSED_PINS
46
47/* COL2ROW, ROW2COL*/
48#define DIODE_DIRECTION COL2ROW
49
50// #define BACKLIGHT_PIN B7
51// #define BACKLIGHT_BREATHING
52// #define BACKLIGHT_LEVELS 3
53
54// #define RGB_DI_PIN E2
55// #ifdef RGB_DI_PIN
56// #define RGBLED_NUM 16
57// #define RGBLIGHT_HUE_STEP 8
58// #define RGBLIGHT_SAT_STEP 8
59// #define RGBLIGHT_VAL_STEP 8
60// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
61// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
62// /*== all animations enable ==*/
63// #define RGBLIGHT_ANIMATIONS
64// /*== or choose animations ==*/
65// #define RGBLIGHT_EFFECT_BREATHING
66// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
67// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
68// #define RGBLIGHT_EFFECT_SNAKE
69// #define RGBLIGHT_EFFECT_KNIGHT
70// #define RGBLIGHT_EFFECT_CHRISTMAS
71// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
72// #define RGBLIGHT_EFFECT_RGB_TEST
73// #define RGBLIGHT_EFFECT_ALTERNATING
74// #endif
75
76/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
77#define DEBOUNCE 5
78
79/* define if matrix has ghost (lacks anti-ghosting diodes) */
80//#define MATRIX_HAS_GHOST
81
82/* number of backlight levels */
83
84/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
85#define LOCKING_SUPPORT_ENABLE
86/* Locking resynchronize hack */
87#define LOCKING_RESYNC_ENABLE
88
89/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
90 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
91 */
92// #define GRAVE_ESC_CTRL_OVERRIDE
93
94/*
95 * Force NKRO
96 *
97 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
98 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
99 * makefile for this to work.)
100 *
101 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
102 * until the next keyboard reset.
103 *
104 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
105 * fully operational during normal computer usage.
106 *
107 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
108 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
109 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
110 * power-up.
111 *
112 */
113//#define FORCE_NKRO
114
115/*
116 * Feature disable options
117 * These options are also useful to firmware size reduction.
118 */
119
120/* disable debug print */
121//#define NO_DEBUG
122
123/* disable print */
124//#define NO_PRINT
125
126/* disable action features */
127//#define NO_ACTION_LAYER
128//#define NO_ACTION_TAPPING
129//#define NO_ACTION_ONESHOT
130//#define NO_ACTION_MACRO
131//#define NO_ACTION_FUNCTION