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1/*
2Copyright 2020 Andrew Kannan
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20#include "config_common.h"
21
22/* USB Device descriptor parameter */
23#define VENDOR_ID 0xCA04
24#define PRODUCT_ID 0x0005
25#define DEVICE_VER 0x0001
26#define MANUFACTURER Abec13
27#define PRODUCT Adelie
28
29/* key matrix size */
30#define MATRIX_ROWS 4
31#define MATRIX_COLS 15
32
33/*
34 * Keyboard Matrix Assignments
35 *
36 * Change this to how you wired your keyboard
37 * COLS: AVR pins used for columns, left to right
38 * ROWS: AVR pins used for rows, top to bottom
39 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
40 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
41 *
42 */
43#define MATRIX_ROW_PINS { F4, F1, B1, B0 }
44#define MATRIX_COL_PINS { F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, B2 }
45
46/* COL2ROW, ROW2COL*/
47#define DIODE_DIRECTION COL2ROW
48
49#define RGB_DI_PIN F0
50#ifdef RGB_DI_PIN
51 #define RGBLED_NUM 3
52 #define RGBLIGHT_HUE_STEP 8
53 #define RGBLIGHT_SAT_STEP 8
54 #define RGBLIGHT_VAL_STEP 8
55 #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
56 #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
57/*== all animations enable ==*/
58 #define RGBLIGHT_ANIMATIONS
59/*== or choose animations ==*/
60// #define RGBLIGHT_EFFECT_BREATHING
61// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
62// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
63// #define RGBLIGHT_EFFECT_SNAKE
64// #define RGBLIGHT_EFFECT_KNIGHT
65// #define RGBLIGHT_EFFECT_CHRISTMAS
66// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
67// #define RGBLIGHT_EFFECT_RGB_TEST
68// #define RGBLIGHT_EFFECT_ALTERNATING
69/*== customize breathing effect ==*/
70 /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
71// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
72 /*==== use exp() and sin() ====*/
73// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
74// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
75#endif
76
77/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
78#define DEBOUNCE 5
79
80/* define if matrix has ghost (lacks anti-ghosting diodes) */
81//#define MATRIX_HAS_GHOST
82
83/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
84#define LOCKING_SUPPORT_ENABLE
85/* Locking resynchronize hack */
86#define LOCKING_RESYNC_ENABLE
87
88/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
89 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
90 */
91#define GRAVE_ESC_CTRL_OVERRIDE
92
93/*
94 * Feature disable options
95 * These options are also useful to firmware size reduction.
96 */
97
98/* disable debug print */
99//#define NO_DEBUG
100
101/* disable print */
102//#define NO_PRINT
103
104/* disable action features */
105//#define NO_ACTION_LAYER
106//#define NO_ACTION_TAPPING
107//#define NO_ACTION_ONESHOT
108
109/* disable these deprecated features by default */
110#define NO_ACTION_MACRO
111#define NO_ACTION_FUNCTION
112
113/* Bootmagic Lite key configuration */
114// #define BOOTMAGIC_LITE_ROW 0
115// #define BOOTMAGIC_LITE_COLUMN 0
116
117#define RGBLIGHT_LAYERS