diff options
Diffstat (limited to 'keyboards/clueboard/66/keymaps/tetris/keymap.c')
-rw-r--r-- | keyboards/clueboard/66/keymaps/tetris/keymap.c | 156 |
1 files changed, 156 insertions, 0 deletions
diff --git a/keyboards/clueboard/66/keymaps/tetris/keymap.c b/keyboards/clueboard/66/keymaps/tetris/keymap.c new file mode 100644 index 000000000..26dd97fee --- /dev/null +++ b/keyboards/clueboard/66/keymaps/tetris/keymap.c | |||
@@ -0,0 +1,156 @@ | |||
1 | #include QMK_KEYBOARD_H | ||
2 | #include "tetris_text.h" | ||
3 | |||
4 | // Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
5 | // The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
6 | // Layer names don't all need to be of the same length, obviously, and you can also skip them | ||
7 | // entirely and just use numbers. | ||
8 | #define _BL 0 | ||
9 | #define _FL 1 | ||
10 | #define _CL 2 | ||
11 | |||
12 | enum custom_keycodes { | ||
13 | TETRIS_START = SAFE_RANGE | ||
14 | }; | ||
15 | |||
16 | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
17 | /* Keymap _BL: Base Layer (Default Layer) | ||
18 | */ | ||
19 | [_BL] = LAYOUT( | ||
20 | KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, | ||
21 | KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, | ||
22 | KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, | ||
23 | KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, | ||
24 | KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), | ||
25 | |||
26 | /* Keymap _FL: Function Layer | ||
27 | */ | ||
28 | [_FL] = LAYOUT( | ||
29 | KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, | ||
30 | _______, _______, _______,_______,_______,F(1) ,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, | ||
31 | _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, | ||
32 | _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, | ||
33 | _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), | ||
34 | |||
35 | /* Keymap _CL: Control layer | ||
36 | */ | ||
37 | [_CL] = LAYOUT( | ||
38 | _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, | ||
39 | _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, | ||
40 | _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, | ||
41 | MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, | ||
42 | _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), | ||
43 | }; | ||
44 | |||
45 | static uint8_t tetris_key_presses = 0; | ||
46 | static uint16_t tetris_timer = 0; | ||
47 | static uint8_t tetris_running = 0; | ||
48 | static int tetris_keypress = 0; | ||
49 | |||
50 | /* | ||
51 | * Set up tetris | ||
52 | */ | ||
53 | |||
54 | bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||
55 | if (record->event.pressed) { | ||
56 | tetris_key_presses++; | ||
57 | } | ||
58 | |||
59 | if (tetris_running && record->event.pressed) { | ||
60 | tetris_keypress = 0; | ||
61 | switch (keycode) { | ||
62 | case KC_UP: tetris_keypress = 1; break; | ||
63 | case KC_LEFT: tetris_keypress = 2; break; | ||
64 | case KC_DOWN: tetris_keypress = 3; break; | ||
65 | case KC_RIGHT: tetris_keypress = 4; break; | ||
66 | // Make ESC stop tetris (on keyboards other than clueboard) | ||
67 | // case KC_ESC: tetris_running = 0; return false; | ||
68 | } | ||
69 | if (tetris_keypress != 0) { | ||
70 | return false; | ||
71 | } | ||
72 | } | ||
73 | |||
74 | switch (keycode) { | ||
75 | case KC_GESC: | ||
76 | // clueboard specific hook to make escape quite tetris | ||
77 | if (tetris_running) { | ||
78 | tetris_running = 0; | ||
79 | return false; | ||
80 | } | ||
81 | break; | ||
82 | case TETRIS_START: | ||
83 | if (record->event.pressed) { | ||
84 | tetris_running = 1; | ||
85 | tetris_timer = 0; | ||
86 | tetris_keypress = 0; | ||
87 | // set randomness using total number of key presses | ||
88 | tetris_start(tetris_key_presses); | ||
89 | } | ||
90 | return false; | ||
91 | } | ||
92 | |||
93 | return true; | ||
94 | } | ||
95 | |||
96 | // Runs constantly in the background, in a loop. | ||
97 | void matrix_scan_user(void) { | ||
98 | if (tetris_running) { | ||
99 | tetris_timer++; | ||
100 | if (tetris_timer > 1000) { | ||
101 | // every 1000 times this is run is about 100 ms. | ||
102 | if (!tetris_tick(100)) { | ||
103 | // game over | ||
104 | tetris_running = 0; | ||
105 | } | ||
106 | tetris_timer = 0; | ||
107 | } | ||
108 | } | ||
109 | } | ||
110 | |||
111 | void tetris_send_up(void) { | ||
112 | tap_code(KC_UP); | ||
113 | } | ||
114 | void tetris_send_left(void) { | ||
115 | tap_code(KC_LEFT); | ||
116 | } | ||
117 | void tetris_send_down(void) { | ||
118 | tap_code(KC_DOWN); | ||
119 | } | ||
120 | void tetris_send_right(void) { | ||
121 | tap_code(KC_RGHT); | ||
122 | } | ||
123 | void tetris_send_backspace(void) { | ||
124 | tap_code(KC_BSPC); | ||
125 | } | ||
126 | void tetris_send_delete(void) { | ||
127 | tap_code(KC_DEL); | ||
128 | } | ||
129 | |||
130 | void tetris_send_string(const char *s) { | ||
131 | for (int i = 0; s[i] != 0; i++) { | ||
132 | if (s[i] >= 'a' && s[i] <= 'z') { | ||
133 | tap_code(KC_A + (s[i] - 'a')); | ||
134 | } else if (s[i] >= 'A' && s[i] <= 'Z') { | ||
135 | tap_code16(S(KC_A + (s[i] - 'A'))); | ||
136 | } else if (s[i] >= '1' && s[i] <= '9') { | ||
137 | tap_code(KC_1 + (s[i] - '1')); | ||
138 | } else { | ||
139 | switch (s[i]) { | ||
140 | case ' ': tap_code(KC_SPACE); break; | ||
141 | case '.': tap_code(KC_DOT); break; | ||
142 | case '0': tap_code(KC_0); break; | ||
143 | } | ||
144 | } | ||
145 | } | ||
146 | } | ||
147 | |||
148 | void tetris_send_newline(void) { | ||
149 | tap_code(KC_ENT); | ||
150 | } | ||
151 | |||
152 | int tetris_get_keypress(void) { | ||
153 | int out = tetris_keypress; | ||
154 | tetris_keypress = 0; | ||
155 | return out; | ||
156 | } | ||