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1/*
2Copyright 2020 noclew
3
4This program is free software: you can redistribute it and/or modify
5it under the terms of the GNU General Public License as published by
6the Free Software Foundation, either version 2 of the License, or
7(at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License
15along with this program. If not, see <http://www.gnu.org/licenses/>.
16*/
17
18#pragma once
19
20/* USB Device descriptor parameter */
21#define DEVICE_VER 0x0002
22#define PRODUCT Vanana rev2
23
24/* key matrix size */
25#define MATRIX_ROWS 6
26#define MATRIX_COLS 10
27
28/*
29 * Keyboard Matrix Assignments
30 *
31 * Change this to how you wired your keyboard
32 * COLS: AVR pins used for columns, left to right
33 * ROWS: AVR pins used for rows, top to bottom
34 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
35 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
36 *
37 */
38#define MATRIX_ROW_PINS { D1, C6, E6, B4, B5, F5}
39#define MATRIX_COL_PINS { B3, B1, F7, F6, F4, D2, D3, D0, D4, D7 }
40#define UNUSED_PINS
41
42/* COL2ROW, ROW2COL */
43#define DIODE_DIRECTION COL2ROW
44
45/* Rotary Encoder and Buzzer */
46#define ENCODERS_PAD_A { B6, F0 }
47#define ENCODERS_PAD_B { B2, F1 }
48#define B7_AUDIO
49
50#define RGB_DI_PIN C7
51#ifdef RGB_DI_PIN
52# define RGBLED_NUM 16
53# define RGBLIGHT_HUE_STEP 8
54# define RGBLIGHT_SAT_STEP 8
55# define RGBLIGHT_VAL_STEP 8
56# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
57# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
58/*== all animations enable ==*/
59// # define RGBLIGHT_ANIMATIONS
60/*== or choose animations ==*/
61//# define RGBLIGHT_EFFECT_BREATHING
62# define RGBLIGHT_EFFECT_RAINBOW_MOOD
63# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
64//# define RGBLIGHT_EFFECT_SNAKE
65//# define RGBLIGHT_EFFECT_KNIGHT
66//# define RGBLIGHT_EFFECT_CHRISTMAS
67# define RGBLIGHT_EFFECT_STATIC_GRADIENT
68//# define RGBLIGHT_EFFECT_RGB_TEST
69//# define RGBLIGHT_EFFECT_ALTERNATING
70/*== customize breathing effect ==*/
71/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
72# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
73/*==== use exp() and sin() ====*/
74# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
75# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
76#endif
77
78/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
79#define DEBOUNCE 5
80
81/* define if matrix has ghost (lacks anti-ghosting diodes) */
82//#define MATRIX_HAS_GHOST
83
84/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
85#define LOCKING_SUPPORT_ENABLE
86/* Locking resynchronize hack */
87#define LOCKING_RESYNC_ENABLE
88
89/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
90 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
91 */
92#define GRAVE_ESC_CTRL_OVERRIDE
93
94/* disable these deprecated features by default */
95#define NO_ACTION_MACRO
96#define NO_ACTION_FUNCTION
97
98/* Bootmagic Lite key configuration */
99#define BOOTMAGIC_LITE_ROW 0
100#define BOOTMAGIC_LITE_COLUMN 0