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path: root/src/app.rs
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use crate::{
    bitmap::{MapPoint, Pixmap},
    undo::{ModifyRecord, OpKind, Operation, UndoStack},
};

use std::convert::{From, TryFrom};

use sdl2::{
    event::Event,
    keyboard::Keycode,
    mouse::MouseButton,
    pixels::Color,
    rect::{Point, Rect},
    render::Canvas,
    video::Window,
    Sdl,
};

use crate::consts::{BLACK, GRID_COLOR, WHITE};

pub struct AppState<'ctx> {
    start: Point,
    pixmap: Pixmap<bool>,
    zoom: u8,
    brush_size: u8,
    grid: Grid,
    context: &'ctx Sdl,
    canvas: Canvas<Window>,
    last_point: Option<Point>,
    active_color: bool,
    undo_stack: UndoStack<Operation>,
    current_operation: Operation,
}

struct Grid {
    enabled: bool,
    color: Color,
}

impl Grid {
    fn new() -> Self {
        Self {
            enabled: true,
            color: GRID_COLOR,
        }
    }
}

// private actions on appstate
impl<'ctx> AppState<'ctx> {
    fn pan<P: Into<Point>>(&mut self, direction: P) {
        self.start += direction.into();
    }

    fn width(&self) -> u32 {
        self.pixmap.width
    }

    fn height(&self) -> u32 {
        self.pixmap.height
    }

    fn bounds(&self) -> (Point, Point) {
        let x_min = self.start.x();
        let y_min = self.start.y();
        let x_max = self.start.x() + (self.width() * self.zoom as u32) as i32;
        let y_max = self.start.y() + (self.height() * self.zoom as u32) as i32;
        return (
            Point::new(x_min, y_min),
            Point::new(x_max as i32, y_max as i32),
        );
    }

    fn change_active_color(&mut self) {
        self.active_color = !self.active_color;
    }

    fn idx_at_coord<P: Into<Point>>(&self, p: P) -> Option<(u32, u32)> {
        let p: Point = p.into();
        if self.within_canvas(p) {
            // convert p relative to start of drawing area
            let rel_p = p - self.start;
            // reduce p based on zoom and cell size
            let (sx, sy) = (rel_p.x() / self.zoom as i32, rel_p.y() / self.zoom as i32);
            return Some((sx as u32, sy as u32));
        } else {
            None
        }
    }

    fn within_canvas<P: Into<Point>>(&self, p: P) -> bool {
        let p: Point = p.into();
        let (mini, maxi) = self.bounds();
        p.x() < maxi.x() && p.y() < maxi.y() && p.x() >= mini.x() && p.y() >= mini.y()
    }

    fn toggle_grid(&mut self) {
        self.grid.enabled = !self.grid.enabled;
    }

    fn paint_point<P: Into<Point>>(
        &mut self,
        center: P,
        val: bool,
    ) -> Result<Vec<ModifyRecord>, ()> {
        let radius = self.brush_size as u32;
        let center = self.idx_at_coord(center).ok_or(())?;
        let mut circle_modify_record = vec![];
        for point in self.pixmap.get_circle(center, radius) {
            let old_val = self.pixmap.set(point, val);
            circle_modify_record.push(ModifyRecord::new(point, old_val, val));
        }
        Ok(circle_modify_record)
    }

    fn paint_line<P: Into<Point>>(&mut self, start: P, end: P) -> Result<Vec<ModifyRecord>, ()> {
        let start = self.idx_at_coord(start).ok_or(())?;
        let end = self.idx_at_coord(end).ok_or(())?;
        let line_coords = self.pixmap.get_line(start, end);
        let mut line_modify_record = vec![];
        let val = self.active_color;
        for point in line_coords {
            let circle_around_point = self.pixmap.get_circle(point, self.brush_size as u32);
            for c in circle_around_point {
                let old_val = self.pixmap.set(c, val);
                line_modify_record.push(ModifyRecord::new(c, old_val, val));
            }
        }
        Ok(line_modify_record)
    }

    fn apply_operation(&mut self, op: Operation, op_kind: OpKind) {
        for ModifyRecord {
            point,
            old_val,
            val,
        } in op.into_iter()
        {
            if self.pixmap.is_inside(point) {
                match op_kind {
                    OpKind::Undo => self.pixmap.set(point, old_val),
                    OpKind::Redo => self.pixmap.set(point, val),
                };
            }
        }
    }

    fn commit_operation(&mut self) {
        if !self.current_operation.is_empty() {
            let op = self
                .current_operation
                .drain(..)
                .filter(|v| !v.old_val == v.val)
                .collect::<Vec<_>>();
            self.undo_stack.push(op);
        }
    }

    fn zoom_in(&mut self, p: (i32, i32)) {
        // attempt to center around cursor
        if let Some(p) = self.idx_at_coord(p) {
            let (x1, y1) = (p.0 * (self.zoom as u32), p.1 * (self.zoom as u32));
            let (x2, y2) = (p.0 * (1 + self.zoom as u32), p.1 * (1 + self.zoom as u32));
            let diffx = x2 as i32 - x1 as i32;
            let diffy = y2 as i32 - y1 as i32;
            self.start = self.start - Point::from((diffx, diffy));
        }
        self.zoom += 1;
    }

    fn increase_brush_size(&mut self) {
        self.brush_size += 1;
    }

    fn decrease_brush_size(&mut self) {
        if self.brush_size > 0 {
            self.brush_size -= 1;
        }
    }

    fn zoom_out(&mut self, p: (i32, i32)) {
        if self.zoom > 1 {
            // attempt to center around cursor
            if let Some(p) = self.idx_at_coord(p) {
                let (x1, y1) = (p.0 * (self.zoom as u32), p.1 * (self.zoom as u32));
                let (x2, y2) = (p.0 * (self.zoom as u32 - 1), p.1 * (self.zoom as u32 - 1));
                let diffx = x2 as i32 - x1 as i32;
                let diffy = y2 as i32 - y1 as i32;
                self.start = self.start - Point::from((diffx, diffy));
            }
            self.zoom -= 1;
        }
    }

    fn draw_grid(&mut self) {
        let cs = self.zoom as u32;
        let (width, height) = (self.width(), self.height());
        let canvas = &mut self.canvas;
        canvas.set_draw_color(self.grid.color);
        for i in 0..=width {
            let x = (i * cs) as i32;
            let y = (height * cs) as i32;
            let start = self.start + Point::new(x, 0);
            let end = self.start + Point::new(x, y);
            canvas.draw_line(start, end).unwrap();
        }
        for j in 0..=height {
            let x = (width * cs) as i32;
            let y = (j * cs) as i32;
            let start = self.start + Point::new(0, y);
            let end = self.start + Point::new(x, y);
            canvas.draw_line(start, end).unwrap();
        }
    }

    fn draw(&mut self) {
        let cs = self.zoom as u32;
        let (width, height) = (self.width(), self.height());
        let start = self.start;
        if self.grid.enabled {
            self.draw_grid();
        }
        let canvas = &mut self.canvas;
        for (idx, val) in self.pixmap.data.iter().enumerate() {
            if *val {
                let idx = idx as i32;
                let (x, y) = (idx % width as i32, idx / height as i32);
                canvas.set_draw_color(WHITE);
                canvas
                    .fill_rect(Rect::new(
                        // start drawing 1 pixel after the grid line
                        x * cs as i32 + start.x() + 1,
                        y * cs as i32 + start.y() + 1,
                        // stop drawing 1 pixel before the grid line
                        cs - 1,
                        cs - 1,
                    ))
                    .unwrap();
            }
        }
    }

    fn modify<F>(&mut self, func: F)
    where
        F: FnOnce(&mut Self),
    {
        func(self);
        self.canvas.set_draw_color(Color::RGB(0, 0, 0));
        self.canvas.clear();
        self.canvas.set_draw_color(Color::RGB(64, 64, 64));
        self.draw();
        self.canvas.present();
    }
}

// publicly available functions on appstate
impl<'ctx> AppState<'ctx> {
    pub fn init(width: u32, height: u32, context: &'ctx Sdl) -> Self {
        let video_subsystem = context.video().unwrap();

        let window = video_subsystem
            .window("Pixel editor", 200, 200)
            .position_centered()
            .opengl()
            .build()
            .map_err(|e| e.to_string())
            .unwrap();

        let canvas = window
            .into_canvas()
            .build()
            .map_err(|e| e.to_string())
            .unwrap();

        let pixmap = Pixmap::new_with(width, height, false);
        Self {
            start: Point::new(60, 60),
            zoom: 5,
            brush_size: 0,
            pixmap,
            grid: Grid::new(),
            canvas,
            context,
            last_point: None,
            active_color: true,
            undo_stack: UndoStack::new(),
            current_operation: Vec::new(),
        }
    }

    pub fn run(&mut self) {
        self.canvas.set_draw_color(BLACK);
        self.canvas.clear();
        self.draw();
        self.canvas.present();

        let mut event_pump = self.context.event_pump().unwrap();

        'running: loop {
            let mouse = event_pump.mouse_state();
            for event in event_pump.poll_iter() {
                match event {
                    Event::KeyDown {
                        keycode: Some(k), ..
                    } => {
                        match k {
                            // pan
                            Keycode::W => self.modify(|e| e.pan((0, 10))),
                            Keycode::A => self.modify(|e| e.pan((10, 0))),
                            Keycode::S => self.modify(|e| e.pan((0, -10))),
                            Keycode::D => self.modify(|e| e.pan((-10, 0))),
                            // zoom
                            Keycode::C => {
                                let cursor = (mouse.x(), mouse.y());
                                self.modify(|e| e.zoom_in(cursor));
                            }
                            Keycode::Z => {
                                let cursor = (mouse.x(), mouse.y());
                                self.modify(|e| e.zoom_out(cursor));
                            }
                            // brush ops
                            Keycode::Q => self.decrease_brush_size(),
                            Keycode::E => self.increase_brush_size(),
                            // flip color
                            Keycode::X => self.modify(|e| e.change_active_color()),
                            // toggle grid
                            Keycode::Tab => self.modify(|e| e.toggle_grid()),
                            // line drawing
                            Keycode::F => self.modify(|e| {
                                let end = (mouse.x(), mouse.y()).into();
                                if let Some(start) = e.last_point {
                                    if let Ok(o) = e.paint_line(start, end) {
                                        e.commit_operation();
                                        e.current_operation =
                                            o.into_iter().filter(|v| !v.old_val == v.val).collect();
                                        e.commit_operation();
                                        e.last_point = Some(end);
                                    }
                                }
                            }),
                            // exit
                            Keycode::Escape => break 'running,
                            // undo & redo
                            Keycode::U => self.modify(|e| {
                                if let Some(op) = e.undo_stack.undo() {
                                    e.apply_operation(op, OpKind::Undo);
                                }
                            }),
                            Keycode::R => self.modify(|e| {
                                if let Some(op) = e.undo_stack.redo() {
                                    e.apply_operation(op, OpKind::Redo);
                                }
                            }),
                            _ => (),
                        }
                    }
                    // start of operation
                    Event::MouseButtonDown {
                        x, y, mouse_btn, ..
                    } => {
                        self.modify(|e| {
                            let pt = (x, y);
                            e.last_point = Some(pt.into());
                            let val = match mouse_btn {
                                MouseButton::Right => !e.active_color,
                                _ => e.active_color,
                            };
                            if let Ok(o) = e.paint_point(pt, val) {
                                e.current_operation.extend(o);
                            }
                        });
                    }
                    // click and drag
                    Event::MouseMotion {
                        x, y, mousestate, ..
                    } => {
                        if mousestate.is_mouse_button_pressed(MouseButton::Left) {
                            self.modify(|e| {
                                let pt = (x, y);
                                let val = e.active_color;
                                if let Ok(o) = e.paint_point(pt, val) {
                                    e.current_operation.extend(o);
                                }
                            });
                        } else if mousestate.is_mouse_button_pressed(MouseButton::Right) {
                            self.modify(|e| {
                                let pt = (x, y);
                                let val = !e.active_color;
                                if let Ok(o) = e.paint_point(pt, val) {
                                    e.current_operation.extend(o);
                                }
                            });
                        }
                    }
                    // end of operation
                    Event::MouseButtonUp { .. } => self.modify(|e| {
                        let op = e
                            .current_operation
                            .drain(..)
                            .filter(|v| !v.old_val == v.val)
                            .collect::<Vec<_>>();
                        e.undo_stack.push(op);
                    }),
                    Event::Quit { .. } => {
                        break 'running;
                    }
                    _ => {
                        self.modify(|_| ());
                    }
                }
            }
        }
    }
}