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authorRyan Cumming <[email protected]>2019-06-30 03:13:56 +0100
committerRyan Cumming <[email protected]>2019-06-30 03:13:56 +0100
commit067ca38ecb737734404e9d778f76d116e00d955d (patch)
treef72dab64a69a1fe10dfe6e227853fd26a3cd8292
parent27df89f47d5f0a6e8e62d517d98dda854efabc34 (diff)
Consider unreachable code to be unnecessary in VSC
This adds `unreachable_code` to the list of diagnostic codes we map to `Unnecessary` in Visual Studio Code. This is consistent with what the TypeScript language server does.
-rw-r--r--editors/code/src/utils/diagnostics/rust.ts1
1 files changed, 1 insertions, 0 deletions
diff --git a/editors/code/src/utils/diagnostics/rust.ts b/editors/code/src/utils/diagnostics/rust.ts
index d16576eb1..5e2d6b6ff 100644
--- a/editors/code/src/utils/diagnostics/rust.ts
+++ b/editors/code/src/utils/diagnostics/rust.ts
@@ -103,6 +103,7 @@ function isUnusedOrUnnecessary(rd: RustDiagnostic): boolean {
103 return [ 103 return [
104 'dead_code', 104 'dead_code',
105 'unknown_lints', 105 'unknown_lints',
106 'unreachable_code',
106 'unused_attributes', 107 'unused_attributes',
107 'unused_imports', 108 'unused_imports',
108 'unused_macros', 109 'unused_macros',