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authorbors[bot] <26634292+bors[bot]@users.noreply.github.com>2020-05-31 17:58:57 +0100
committerGitHub <[email protected]>2020-05-31 17:58:57 +0100
commit9feb15e6a2ab6903769e9ad2d4e7c4006e80c501 (patch)
tree0de7e082161a41927c36e89d015b136381738c13 /crates/ra_syntax/test_data/parser/fuzz-failures/0004.rs
parentc575da1609e3ed793002e73acdb135e4a831eb81 (diff)
parent771457ec5cc4e3af6f5d64b6b8d89f1cba4d2aba (diff)
Merge #4669
4669: Always derive from `process.env` when spawning a child process/shell execution r=matklad a=Dfinity-Alin This is useful when an extension (e.g. [Nix Environment Selector](https://marketplace.visualstudio.com/items?itemName=arrterian.nix-env-selector)) or [launch configuration](https://stackoverflow.com/questions/57641460/set-env-var-for-node-js-when-launching-through-vs-code) sets one or more environment variables. When `env` is not explicitly specified in the options passed to `child_process.spawn()` or `vscode.ShellExecution()`, then `process.env` gets applied automatically. But when an explicit `env` is set, it should inherit from `process.env` rather than replace it completely. Co-authored-by: Alin Sinpalean <[email protected]>
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