aboutsummaryrefslogtreecommitdiff
path: root/docs/dev/syntax.md
diff options
context:
space:
mode:
authorbors[bot] <26634292+bors[bot]@users.noreply.github.com>2020-01-22 10:13:41 +0000
committerGitHub <[email protected]>2020-01-22 10:13:41 +0000
commite95794da439cbe3d49a7f48c169e1efc1354b7cc (patch)
tree08d9a93b2bde1813877b49bb2259fa11b8dfb6d6 /docs/dev/syntax.md
parentad10d0c8b91e1db600adb1f323cd71a9ab8dbaac (diff)
parentfd69f629768ca0486be9b00f42cf7c42045f570b (diff)
Merge #2893
2893: Add syntax guide r=matklad a=matklad Co-authored-by: Aleksey Kladov <[email protected]>
Diffstat (limited to 'docs/dev/syntax.md')
-rw-r--r--docs/dev/syntax.md535
1 files changed, 535 insertions, 0 deletions
diff --git a/docs/dev/syntax.md b/docs/dev/syntax.md
new file mode 100644
index 000000000..0a4554c55
--- /dev/null
+++ b/docs/dev/syntax.md
@@ -0,0 +1,535 @@
1# Syntax in rust-analyzer
2
3## About the guide
4
5This guide describes the current state of syntax trees and parsing in rust-analyzer as of 2020-01-09 ([link to commit](https://github.com/rust-analyzer/rust-analyzer/tree/cf5bdf464cad7ceb9a67e07985a3f4d3799ec0b6)).
6
7## Source Code
8
9The things described are implemented in two places
10
11* [rowan](https://github.com/rust-analyzer/rowan/tree/v0.9.0) -- a generic library for rowan syntax trees.
12* [ra_syntax](https://github.com/rust-analyzer/rust-analyzer/tree/cf5bdf464cad7ceb9a67e07985a3f4d3799ec0b6/crates/ra_syntax) crate inside rust-analyzer which wraps `rowan` into rust-analyzer specific API.
13 Nothing in rust-analyzer except this crate knows about `rowan`.
14* [ra_parser](https://github.com/rust-analyzer/rust-analyzer/tree/cf5bdf464cad7ceb9a67e07985a3f4d3799ec0b6/crates/ra_parser) crate parses input tokens into an `ra_syntax` tree
15
16## Design Goals
17
18* Syntax trees are lossless, or full fidelity. All comments and whitespace are preserved.
19* Syntax trees are semantic-less. They describe *strictly* the structure of a sequence of characters, they don't have hygiene, name resolution or type information attached.
20* Syntax trees are simple value type. It is possible to create trees for a syntax without any external context.
21* Syntax trees have intuitive traversal API (parent, children, siblings, etc).
22* Parsing is lossless (even if the input is invalid, the tree produced by the parser represents it exactly).
23* Parsing is resilient (even if the input is invalid, parser tries to see as much syntax tree fragments in the input as it can).
24* Performance is important, it's OK to use `unsafe` if it means better memory/cpu usage.
25* Keep the parser and the syntax tree isolated from each other, such that they can vary independently.
26
27## Trees
28
29### Overview
30
31The syntax tree consists of three layers:
32
33* GreenNodes
34* SyntaxNodes (aka RedNode)
35* AST
36
37Of these, only GreenNodes store the actual data, the other two layers are (non-trivial) views into green tree.
38Red-green terminology comes from Roslyn ([link](https://docs.microsoft.com/en-ie/archive/blogs/ericlippert/persistence-facades-and-roslyns-red-green-trees)) and gives the name to the `rowan` library. Green and syntax nodes are defined in rowan, ast is defined in rust-analyzer.
39
40Syntax trees are a semi-transient data structure.
41In general, frontend does not keep syntax trees for all files in memory.
42Instead, it *lowers* syntax trees to more compact and rigid representation, which is not full-fidelity, but which can be mapped back to a syntax tree if so desired.
43
44
45### GreenNode
46
47GreenNode is a purely-functional tree with arbitrary arity. Conceptually, it is equivalent to the following run of the mill struct:
48
49```rust
50#[derive(PartialEq, Eq, Clone, Copy)]
51struct SyntaxKind(u16);
52
53#[derive(PartialEq, Eq, Clone)]
54struct Node {
55 kind: SyntaxKind,
56 text_len: usize,
57 children: Vec<Arc<Either<Node, Token>>>,
58}
59
60#[derive(PartialEq, Eq, Clone)]
61struct Token {
62 kind: SyntaxKind,
63 text: String,
64}
65```
66
67All the difference bettwen the above sketch and the real implementation are strictly due to optimizations.
68
69Points of note:
70* The tree is untyped. Each node has a "type tag", `SyntaxKind`.
71* Interior and leaf nodes are distinguished on the type level.
72* Trivia and non-trivia tokens are not distinguished on the type level.
73* Each token carries its full text.
74* The original text can be recovered by concatenating the texts of all tokens in order.
75* Accessing a child of particular type (for example, parameter list of a function) generarly involves linerary traversing the children, looking for a specific `kind`.
76* Modifying the tree is roughly `O(depth)`.
77 We don't make special efforts to guarantree that the depth is not liner, but, in practice, syntax trees are branchy and shallow.
78* If mandatory (grammar wise) node is missing from the input, it's just missing from the tree.
79* If an extra erroneous input is present, it is wrapped into a node with `ERROR` kind, and treated just like any other node.
80* Parser errors are not a part of syntax tree.
81
82An input like `fn f() { 90 + 2 }` might be parsed as
83
84```
85FN_DEF@[0; 17)
86 FN_KW@[0; 2) "fn"
87 WHITESPACE@[2; 3) " "
88 NAME@[3; 4)
89 IDENT@[3; 4) "f"
90 PARAM_LIST@[4; 6)
91 L_PAREN@[4; 5) "("
92 R_PAREN@[5; 6) ")"
93 WHITESPACE@[6; 7) " "
94 BLOCK_EXPR@[7; 17)
95 BLOCK@[7; 17)
96 L_CURLY@[7; 8) "{"
97 WHITESPACE@[8; 9) " "
98 BIN_EXPR@[9; 15)
99 LITERAL@[9; 11)
100 INT_NUMBER@[9; 11) "90"
101 WHITESPACE@[11; 12) " "
102 PLUS@[12; 13) "+"
103 WHITESPACE@[13; 14) " "
104 LITERAL@[14; 15)
105 INT_NUMBER@[14; 15) "2"
106 WHITESPACE@[15; 16) " "
107 R_CURLY@[16; 17) "}"
108```
109
110#### Optimizations
111
112(significant amount of implementation work here was done by [CAD97](https://github.com/cad97)).
113
114To reduce the amount of allocations, the GreenNode is a DST, which uses a single allocation for header and children. Thus, it is only usable behind a pointer
115
116```
117*-----------+------+----------+------------+--------+--------+-----+--------*
118| ref_count | kind | text_len | n_children | child1 | child2 | ... | childn |
119*-----------+------+----------+------------+--------+--------+-----+--------*
120```
121
122To more compactly store the children, we box *both* interior nodes and tokens, and represent
123`Either<Arc<Node>, Arc<Token>>` as a single pointer with a tag in the last bit.
124
125To avoid allocating EVERY SINGLE TOKEN on the heap, syntax trees use interning.
126Because the tree is fully imutable, it's valid to structuraly share subtrees.
127For example, in `1 + 1`, there will be a *single* token for `1` with ref count 2; the same goes for the ` ` whitespace token.
128Interior nodes are shared as well (for example in `(1 + 1) * (1 + 1)`).
129
130Note that, the result of the interning is an `Arc<Node>`.
131That is, it's not an index into interning table, so you don't have to have the table around to do anything with the tree.
132Each tree is fully self-contained (although different trees might share parts).
133Currently, the interner is created per-file, but it will be easy to use a per-thread or per-some-contex one.
134
135We use a `TextUnit`, a newtyped `u32`, to store the length of the text.
136
137We currently use `SmolStr`, an small object optimized string to store text.
138This was mostly relevant *before* we implmented tree interning, to avoid allocating common keywords and identifiers. We should switch to storing text data alongside the interned tokens.
139
140#### Alternative designs
141
142##### Dealing with trivia
143
144In the above model, whitespace is not treated specially.
145Another alternative (used by swift and roslyn) is to explicitly divide the set of tokens into trivia and non-trivia tokens, and represent non-trivia tokens as
146
147```rust
148struct Token {
149 kind: NonTriviaTokenKind
150 text: String,
151 leading_trivia: Vec<TriviaToken>,
152 trailing_trivia: Vec<TriviaToken>,
153}
154```
155
156The tree then contains only non-trivia tokens.
157
158Another approach (from Dart) is to, in addition to a syntax tree, link all the tokens into a bidirectional link list.
159That way, the tree again contains only non-trivia tokens.
160
161Explicit trivia nodes, like in `rowan`, are used by IntelliJ.
162
163##### Accessing Children
164
165As noted before, accesing a specific child in the node requires a linear traversal of the children (though we can skip tokens, beacuse the tag is encoded in the pointer itself).
166It is possible to recover O(1) access with another representation.
167We explicitly store optional and missing (required by the grammar, but not present) nodes.
168That is, we use `Option<Node>` for children.
169We also remove trivia tokens from the tree.
170This way, each child kind genrerally occupies a fixed position in a parent, and we can use index access to fetch it.
171The cost is that we now need to allocate space for all not-present optional nodes.
172So, `fn foo() {}` will have slots for visibility, unsafeness, attributes, abi and return type.
173
174IntelliJ uses linear traversal.
175Roslyn and Swift do `O(1)` access.
176
177##### Mutable Trees
178
179IntelliJ uses mutable trees.
180Overall, it creates a lot of additional complexity.
181However, the API for *editing* syntax trees is nice.
182
183For example the assist to move generic bounds to where clause has this code:
184
185```kotlin
186 for typeBound in typeBounds {
187 typeBound.typeParamBounds?.delete()
188}
189```
190
191Modeling this with immutable trees is possible, but annoying.
192
193### Syntax Nodes
194
195A function green tree is not super-convenient to use.
196The biggest problem is acessing parents (there are no parent pointers!).
197But there are also "identify" issues.
198Let's say you want to write a code which builds a list of expressions in a file: `fn collect_exrepssions(file: GreenNode) -> HashSet<GreenNode>`.
199For the input like
200
201```rust
202fn main() {
203 let x = 90i8;
204 let x = x + 2;
205 let x = 90i64;
206 let x = x + 2;
207}
208```
209
210both copies of the `x + 2` expression are representing by equal (and, with interning in mind, actualy the same) green nodes.
211Green trees just can't differentiate between the two.
212
213`SyntaxNode` adds parent pointers and identify semantics to green nodes.
214They can be called cursors or [zippers](https://en.wikipedia.org/wiki/Zipper_(data_structure)) (fun fact: zipper is a derivative (as in ′) of a data structure).
215
216Conceptually, a `SyntaxNode` looks like this:
217
218```rust
219type SyntaxNode = Arc<SyntaxData>;
220
221struct SyntaxData {
222 offset: usize,
223 parent: Option<SyntaxNode>,
224 green: Arc<GreeNode>,
225}
226
227impl SyntaxNode {
228 fn new_root(root: Arc<GreenNode>) -> SyntaxNode {
229 Arc::new(SyntaxData {
230 offset: 0,
231 parent: None,
232 green: root,
233 })
234 }
235 fn parent(&self) -> Option<SyntaxNode> {
236 self.parent.clone()
237 }
238 fn children(&self) -> impl Iterator<Item = SyntaxNode> {
239 let mut offset = self.offset
240 self.green.children().map(|green_child| {
241 let child_offset = offset;
242 offset += green_child.text_len;
243 Arc::new(SyntaxData {
244 offset: child_offset;
245 parent: Some(Arc::clone(self)),
246 green: Arc::clone(green_child),
247 })
248 })
249 }
250}
251
252impl PartialEq for SyntaxNode {
253 fn eq(&self, other: &SyntaxNode) {
254 self.offset == other.offset
255 && Arc::ptr_eq(&self.green, &other.green)
256 }
257}
258```
259
260Points of note:
261
262* SyntaxNode remembers its parent node (and, transitively, the path to the root of the tree)
263* SyntaxNode knows its *absolute* text offset in the whole file
264* Equality is based on identity. Comparing nodes from different trees does not make sense.
265
266#### Optimization
267
268The reality is different though :-)
269Traversal of trees is a common operation, and it makes sense to optimize it.
270In particular, the above code allocates and does atomic operations during a traversal.
271
272To get rid of atomics, `rowan` uses non thread-safe `Rc`.
273This is OK because trees traversals mostly (always, in case of rust-analyzer) run on a single thread. If you need to send a `SyntaxNode` to another thread, you can send a pair of **root**`GreenNode` (which is thread safe) and a `Range<usize>`.
274The other thread can restore the `SyntaxNode` by traversing from the root green node and looking for a node with specified range.
275You can also use the similar trick to store a `SyntaxNode`.
276That is, a data structure that holds a `(GreenNode, Range<usize>)` will be `Sync`.
277However rust-analyzer goes even further.
278It treats trees as semi-transient and instead of storing a `GreenNode`, it generally stores just the id of the file from which the tree originated: `(FileId, Range<usize>)`.
279The `SyntaxNode` is the restored by reparsing the file and traversing it from root.
280With this trick, rust-analyzer holds only a small amount of trees in memory at the same time, which reduces memory usage.
281
282Additionally, only the root `SyntaxNode` owns an `Arc` to the (root) `GreenNode`.
283All other `SyntaxNode`s point to corresponding `GreenNode`s with a raw pointer.
284They also point to the parent (and, consequently, to the root) with an owning `Rc`, so this is sound.
285In other words, one needs *one* arc bump when initiating a traversal.
286
287To get rid of allocations, `rowan` takes advantage of `SyntaxNode: !Sync` and uses a thread-local free list of `SyntaxNode`s.
288In a typical traversal, you only directly hold a few `SyntaxNode`s at a time (and their ancesstors indirectly), so a free list proportional to the depth of the tree removes all allocations in a typical case.
289
290So, while traversal is not exactly incrementing a pointer, it's still prety cheep: tls + rc bump!
291
292Traversal also yields (cheap) owned nodes, which improves ergonomics quite a bit.
293
294#### Alternative Designs
295
296##### Memoized RedNodes
297
298C# and Swift follow the design where the red nodes are memoized, which would look roughly like this in Rust:
299
300```rust
301type SyntaxNode = Arc<SyntaxData>;
302
303struct SyntaxData {
304 offset: usize,
305 parent: Option<SyntaxNode>,
306 green: Arc<GreeNode>,
307 children: Vec<OnceCell<SyntaxNode>>,
308}
309```
310
311This allows using true pointer equality for comparision of identities of `SyntaxNodes`.
312rust-analyzer used to have this design as well, but since we've switch to cursors.
313The main problem with memoizing the red nodes is that it more than doubles the memory requirenments for fully realized syntax trees.
314In contrast, cursors generally retain only a path to the root.
315C# combats increased memory usage by using weak references.
316
317### AST
318
319`GreenTree`s are untyped and homogeneous, because it makes accomodating error nodes, arbitrary whitespace and comments natural, and because it makes possible to write generic tree traversals.
320However, when working with a specific node, like a function definition, one would want a strongly typed API.
321
322This is what is provided by the AST layer. AST nodes are transparent wrappers over untyped syntax nodes:
323
324```rust
325pub trait AstNode {
326 fn cast(syntax: SyntaxNode) -> Option<Self>
327 where
328 Self: Sized;
329
330 fn syntax(&self) -> &SyntaxNode;
331}
332```
333
334Concrete nodes are generated (there are 117 of them), and look roughly like this:
335
336```rust
337#[derive(Debug, Clone, PartialEq, Eq, Hash)]
338pub struct FnDef {
339 syntax: SyntaxNode,
340}
341
342impl AstNode for FnDef {
343 fn cast(syntax: SyntaxNode) -> Option<Self> {
344 match kind {
345 FN_DEF => Some(FnDef { syntax }),
346 _ => None,
347 }
348 }
349 fn syntax(&self) -> &SyntaxNode {
350 &self.syntax
351 }
352}
353
354impl FnDef {
355 pub fn param_list(&self) -> Option<ParamList> {
356 self.syntax.children().find_map(ParamList::cast)
357 }
358 pub fn ret_type(&self) -> Option<RetType> {
359 self.syntax.children().find_map(RetType::cast)
360 }
361 pub fn body(&self) -> Option<BlockExpr> {
362 self.syntax.children().find_map(BlockExpr::cast)
363 }
364 // ...
365}
366```
367
368Variants like expressions, patterns or items are modeled with `enum`s, which also implement `AstNode`:
369
370```rust
371#[derive(Debug, Clone, PartialEq, Eq, Hash)]
372pub enum AssocItem {
373 FnDef(FnDef),
374 TypeAliasDef(TypeAliasDef),
375 ConstDef(ConstDef),
376}
377
378impl AstNode for AssocItem {
379 ...
380}
381```
382
383Shared AST substructures are modeled via (object safe) traits:
384
385```rust
386trait HasVisibility: AstNode {
387 fn visibility(&self) -> Option<Visibility>;
388}
389
390impl HasVisbility for FnDef {
391 fn visibility(&self) -> Option<Visibility> {
392 self.syntax.children().find_map(Visibility::cast)
393 }
394}
395```
396
397Points of note:
398
399* Like `SyntaxNode`s, AST nodes are cheap to clone pointer-sized owned values.
400* All "fields" are optional, to accomodate incomplete and/or erroneous source code.
401* It's always possible to go from an ast node to an untyped `SyntaxNode`.
402* It's possible to go in the opposite direction with a checked cast.
403* `enum`s allow modeling of arbitrary intersecting subsets of AST types.
404* Most of rust-analyzer works with the ast layer, with notable exceptions of:
405 * macro expansion, which needs access to raw tokens and works with `SyntaxNode`s
406 * some IDE-specific features like syntax highlighting are more conveniently implemented over a homogeneous `SyntaxNode` tree
407
408#### Alternative Designs
409
410##### Semantic Full AST
411
412In IntelliJ the AST layer (dubbed **P**rogram **S**tructure **I**nterface) can have semantics attached, and is usually backed by either syntax tree, indices, or metadata from compiled libraries.
413The backend for PSI can change dynamically.
414
415### Syntax Tree Recap
416
417At its core, the syntax tree is a purely functional n-ary tree, which stores text at the leaf nodes and node "kinds" at all nodes.
418A cursor layer is added on top, which gives owned, cheap to clone nodes with identity semantics, parent links and absolute offsets.
419An AST layer is added on top, which reifies each node `Kind` as a separate Rust type with the corresponding API.
420
421## Parsing
422
423The (green) tree is constructed by a DFS "traversal" of the desired tree structure:
424
425```rust
426pub struct GreenNodeBuilder { ... }
427
428impl GreenNodeBuilder {
429 pub fn new() -> GreenNodeBuilder { ... }
430
431 pub fn token(&mut self, kind: SyntaxKind, text: &str) { ... }
432
433 pub fn start_node(&mut self, kind: SyntaxKind) { ... }
434 pub fn finish_node(&mut self) { ... }
435
436 pub fn finish(self) -> GreenNode { ... }
437}
438```
439
440The parser, ultimatelly, needs to invoke the `GreenNodeBuilder`.
441There are two principal sources of inputs for the parser:
442 * source text, which contains trivia tokens (whitespace and comments)
443 * token trees from macros, which lack trivia
444
445Additionaly, input tokens do not correspond 1-to-1 with output tokens.
446For example, two consequtive `>` tokens might be glued, by the parser, into a single `>>`.
447
448For these reasons, the parser crate defines a callback interfaces for both input tokens and output trees.
449The explicit glue layer then bridges various gaps.
450
451The parser interface looks like this:
452
453```rust
454pub struct Token {
455 pub kind: SyntaxKind,
456 pub is_joined_to_next: bool,
457}
458
459pub trait TokenSource {
460 fn current(&self) -> Token;
461 fn lookahead_nth(&self, n: usize) -> Token;
462 fn is_keyword(&self, kw: &str) -> bool;
463
464 fn bump(&mut self);
465}
466
467pub trait TreeSink {
468 fn token(&mut self, kind: SyntaxKind, n_tokens: u8);
469
470 fn start_node(&mut self, kind: SyntaxKind);
471 fn finish_node(&mut self);
472
473 fn error(&mut self, error: ParseError);
474}
475
476pub fn parse(
477 token_source: &mut dyn TokenSource,
478 tree_sink: &mut dyn TreeSink,
479) { ... }
480```
481
482Points of note:
483
484* The parser and the syntax tree are independent, they live in different crates neither of which depends on the other.
485* The parser doesn't know anything about textual contents of the tokens, with an isolated hack for checking contextual keywords.
486* For gluing tokens, the `TreeSink::token` might advance further than one atomic token ahead.
487
488### Reporting Syntax Errors
489
490Syntax errors are not stored directly in the tree.
491The primary motivation for this is that syntax tree is not necessary produced by the parser, it may also be assembled manually from pieces (which happens all the time in refactorings).
492Instead, parser reports errors to an error sink, which stores them in a `Vec`.
493If possible, errors are not reported during parsing and are postponed for a separate validation step.
494For example, parser accepts visibility modifiers on trait methods, but then a separate tree traversal flags all such visibilites as erroneous.
495
496### Macros
497
498The primary difficulty with macros is that individual tokens have identities, which need to be preserved in the syntax tree for hygiene purposes.
499This is handled by the `TreeSink` layer.
500Specifically, `TreeSink` constructs the tree in lockstep with draining the original token stream.
501In the process, it records which tokens of the tree correspond to which tokens of the input, by using text ranges to identify syntax tokens.
502The end result is that parsing an expanded code yields a syntax tree and a mapping of text-ranges of the tree to original tokens.
503
504To deal with precedence in cases like `$expr * 1`, we use special invisible parenthesis, which are explicitelly handled by the parser
505
506### Whitespace & Comments
507
508Parser does not see whitespace nodes.
509Instead, they are attached to the tree in the `TreeSink` layer.
510
511For example, in
512
513```rust
514// non doc comment
515fn foo() {}
516```
517
518the comment will be (heuristically) made a child of function node.
519
520### Incremental Reparse
521
522Green trees are cheap to modify, so incremental reparse works by patching a previous tree, without maintaining any additional state.
523The reparse is based on heuristic: we try to contain a change to a single `{}` block, and reparse only this block.
524To do this, we maintain the invariant that, even for invalid code, curly braces are always paired correctly.
525
526In practice, incremental reparsing doesn't actually matter much for IDE use-cases, parsing from scratch seems to be fast enough.
527
528### Parsing Algorithm
529
530We use a boring hand-crafted recursive descent + pratt combination, with a special effort of continuting the parsing if an error is detected.
531
532### Parser Recap
533
534Parser itself defines traits for token sequence input and syntax tree output.
535It doesn't care about where the tokens come from, and how the resulting syntax tree looks like.