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|
//! cargo_check provides the functionality needed to run `cargo check` or
//! another compatible command (f.x. clippy) in a background thread and provide
//! LSP diagnostics based on the output of the command.
use cargo_metadata::Message;
use crossbeam_channel::{never, select, unbounded, Receiver, RecvError, Sender};
use lsp_types::{
CodeAction, CodeActionOrCommand, Diagnostic, Url, WorkDoneProgress, WorkDoneProgressBegin,
WorkDoneProgressEnd, WorkDoneProgressReport,
};
use std::{
io::{BufRead, BufReader},
path::PathBuf,
process::{Command, Stdio},
thread::JoinHandle,
time::Instant,
};
mod conv;
use crate::conv::{map_rust_diagnostic_to_lsp, MappedRustDiagnostic};
pub use crate::conv::url_from_path_with_drive_lowercasing;
#[derive(Clone, Debug)]
pub struct CheckOptions {
pub enable: bool,
pub args: Vec<String>,
pub command: String,
pub all_targets: bool,
}
/// CheckWatcher wraps the shared state and communication machinery used for
/// running `cargo check` (or other compatible command) and providing
/// diagnostics based on the output.
/// The spawned thread is shut down when this struct is dropped.
#[derive(Debug)]
pub struct CheckWatcher {
pub task_recv: Receiver<CheckTask>,
cmd_send: Option<Sender<CheckCommand>>,
handle: Option<JoinHandle<()>>,
}
impl CheckWatcher {
pub fn new(options: &CheckOptions, workspace_root: PathBuf) -> CheckWatcher {
let options = options.clone();
let (task_send, task_recv) = unbounded::<CheckTask>();
let (cmd_send, cmd_recv) = unbounded::<CheckCommand>();
let handle = std::thread::spawn(move || {
let mut check = CheckWatcherThread::new(options, workspace_root);
check.run(&task_send, &cmd_recv);
});
CheckWatcher { task_recv, cmd_send: Some(cmd_send), handle: Some(handle) }
}
/// Returns a CheckWatcher that doesn't actually do anything
pub fn dummy() -> CheckWatcher {
CheckWatcher { task_recv: never(), cmd_send: None, handle: None }
}
/// Schedule a re-start of the cargo check worker.
pub fn update(&self) {
if let Some(cmd_send) = &self.cmd_send {
cmd_send.send(CheckCommand::Update).unwrap();
}
}
}
impl std::ops::Drop for CheckWatcher {
fn drop(&mut self) {
if let Some(handle) = self.handle.take() {
// Take the sender out of the option
let recv = self.cmd_send.take();
// Dropping the sender finishes the thread loop
drop(recv);
// Join the thread, it should finish shortly. We don't really care
// whether it panicked, so it is safe to ignore the result
let _ = handle.join();
}
}
}
#[derive(Debug)]
pub enum CheckTask {
/// Request a clearing of all cached diagnostics from the check watcher
ClearDiagnostics,
/// Request adding a diagnostic with fixes included to a file
AddDiagnostic { url: Url, diagnostic: Diagnostic, fixes: Vec<CodeActionOrCommand> },
/// Request check progress notification to client
Status(WorkDoneProgress),
}
pub enum CheckCommand {
/// Request re-start of check thread
Update,
}
struct CheckWatcherThread {
options: CheckOptions,
workspace_root: PathBuf,
watcher: WatchThread,
last_update_req: Option<Instant>,
}
impl CheckWatcherThread {
fn new(options: CheckOptions, workspace_root: PathBuf) -> CheckWatcherThread {
CheckWatcherThread {
options,
workspace_root,
watcher: WatchThread::dummy(),
last_update_req: None,
}
}
fn run(&mut self, task_send: &Sender<CheckTask>, cmd_recv: &Receiver<CheckCommand>) {
loop {
select! {
recv(&cmd_recv) -> cmd => match cmd {
Ok(cmd) => self.handle_command(cmd),
Err(RecvError) => {
// Command channel has closed, so shut down
break;
},
},
recv(self.watcher.message_recv) -> msg => match msg {
Ok(msg) => self.handle_message(msg, task_send),
Err(RecvError) => {
// Watcher finished, replace it with a never channel to
// avoid busy-waiting.
std::mem::replace(&mut self.watcher.message_recv, never());
},
}
};
if self.should_recheck() {
self.last_update_req.take();
task_send.send(CheckTask::ClearDiagnostics).unwrap();
// Replace with a dummy watcher first so we drop the original and wait for completion
std::mem::replace(&mut self.watcher, WatchThread::dummy());
// Then create the actual new watcher
self.watcher = WatchThread::new(&self.options, &self.workspace_root);
}
}
}
fn should_recheck(&mut self) -> bool {
if let Some(_last_update_req) = &self.last_update_req {
// We currently only request an update on save, as we need up to
// date source on disk for cargo check to do it's magic, so we
// don't really need to debounce the requests at this point.
return true;
}
false
}
fn handle_command(&mut self, cmd: CheckCommand) {
match cmd {
CheckCommand::Update => self.last_update_req = Some(Instant::now()),
}
}
fn handle_message(&self, msg: CheckEvent, task_send: &Sender<CheckTask>) {
match msg {
CheckEvent::Begin => {
task_send
.send(CheckTask::Status(WorkDoneProgress::Begin(WorkDoneProgressBegin {
title: "Running 'cargo check'".to_string(),
cancellable: Some(false),
message: None,
percentage: None,
})))
.unwrap();
}
CheckEvent::End => {
task_send
.send(CheckTask::Status(WorkDoneProgress::End(WorkDoneProgressEnd {
message: None,
})))
.unwrap();
}
CheckEvent::Msg(Message::CompilerArtifact(msg)) => {
task_send
.send(CheckTask::Status(WorkDoneProgress::Report(WorkDoneProgressReport {
cancellable: Some(false),
message: Some(msg.target.name),
percentage: None,
})))
.unwrap();
}
CheckEvent::Msg(Message::CompilerMessage(msg)) => {
let map_result = map_rust_diagnostic_to_lsp(&msg.message, &self.workspace_root);
if map_result.is_empty() {
return;
}
for MappedRustDiagnostic { location, diagnostic, fixes } in map_result {
let fixes = fixes
.into_iter()
.map(|fix| {
CodeAction { diagnostics: Some(vec![diagnostic.clone()]), ..fix }.into()
})
.collect();
task_send
.send(CheckTask::AddDiagnostic { url: location.uri, diagnostic, fixes })
.unwrap();
}
}
CheckEvent::Msg(Message::BuildScriptExecuted(_msg)) => {}
CheckEvent::Msg(Message::Unknown) => {}
}
}
}
#[derive(Debug)]
pub struct DiagnosticWithFixes {
diagnostic: Diagnostic,
fixes: Vec<CodeAction>,
}
/// WatchThread exists to wrap around the communication needed to be able to
/// run `cargo check` without blocking. Currently the Rust standard library
/// doesn't provide a way to read sub-process output without blocking, so we
/// have to wrap sub-processes output handling in a thread and pass messages
/// back over a channel.
/// The correct way to dispose of the thread is to drop it, on which the
/// sub-process will be killed, and the thread will be joined.
struct WatchThread {
handle: Option<JoinHandle<()>>,
message_recv: Receiver<CheckEvent>,
}
enum CheckEvent {
Begin,
Msg(cargo_metadata::Message),
End,
}
impl WatchThread {
fn dummy() -> WatchThread {
WatchThread { handle: None, message_recv: never() }
}
fn new(options: &CheckOptions, workspace_root: &PathBuf) -> WatchThread {
let mut args: Vec<String> = vec![
options.command.clone(),
"--workspace".to_string(),
"--message-format=json".to_string(),
"--manifest-path".to_string(),
format!("{}/Cargo.toml", workspace_root.to_string_lossy()),
];
if options.all_targets {
args.push("--all-targets".to_string());
}
args.extend(options.args.iter().cloned());
let (message_send, message_recv) = unbounded();
let enabled = options.enable;
let handle = std::thread::spawn(move || {
if !enabled {
return;
}
let mut command = Command::new("cargo")
.args(&args)
.stdout(Stdio::piped())
.stderr(Stdio::null())
.stdin(Stdio::null())
.spawn()
.expect("couldn't launch cargo");
// If we trigger an error here, we will do so in the loop instead,
// which will break out of the loop, and continue the shutdown
let _ = message_send.send(CheckEvent::Begin);
// We manually read a line at a time, instead of using serde's
// stream deserializers, because the deserializer cannot recover
// from an error, resulting in it getting stuck, because we try to
// be resillient against failures.
//
// Because cargo only outputs one JSON object per line, we can
// simply skip a line if it doesn't parse, which just ignores any
// erroneus output.
let stdout = BufReader::new(command.stdout.take().unwrap());
for line in stdout.lines() {
let line = match line {
Ok(line) => line,
Err(err) => {
log::error!("Couldn't read line from cargo: {}", err);
continue;
}
};
let message = serde_json::from_str::<cargo_metadata::Message>(&line);
let message = match message {
Ok(message) => message,
Err(err) => {
log::error!(
"Invalid json from cargo check, ignoring ({}): {:?} ",
err,
line
);
continue;
}
};
// Skip certain kinds of messages to only spend time on what's useful
match &message {
Message::CompilerArtifact(artifact) if artifact.fresh => continue,
Message::BuildScriptExecuted(_) => continue,
Message::Unknown => continue,
_ => {}
}
match message_send.send(CheckEvent::Msg(message)) {
Ok(()) => {}
Err(_err) => {
// The send channel was closed, so we want to shutdown
break;
}
}
}
// We can ignore any error here, as we are already in the progress
// of shutting down.
let _ = message_send.send(CheckEvent::End);
// It is okay to ignore the result, as it only errors if the process is already dead
let _ = command.kill();
// Again, we don't care about the exit status so just ignore the result
let _ = command.wait();
});
WatchThread { handle: Some(handle), message_recv }
}
}
impl std::ops::Drop for WatchThread {
fn drop(&mut self) {
if let Some(handle) = self.handle.take() {
// Replace our reciever with dummy one, so we can drop and close the
// one actually communicating with the thread
let recv = std::mem::replace(&mut self.message_recv, never());
// Dropping the original reciever initiates thread sub-process shutdown
drop(recv);
// Join the thread, it should finish shortly. We don't really care
// whether it panicked, so it is safe to ignore the result
let _ = handle.join();
}
}
}
|