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#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <string.h>
#include <arpa/inet.h>
#include <string.h>
int main(int argc, char* argv[]) {
const char *server_name = "127.0.0.1";
int sockfd, connfd;
struct sockaddr_in servaddr, cli;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
servaddr.sin_family = AF_INET;
inet_pton(AF_INET, server_name, &servaddr.sin_addr);
int port = atoi(argv[1]);
servaddr.sin_port = htons(port);
if((connect(sockfd, (struct sockaddr*)&servaddr, sizeof(servaddr))) == 0) {
printf("Connected to server!\n");
fflush(stdout);
} else {
printf("Invalid or busy server address\n");
fflush(stdout);
exit(0);
};
int cont = 0;
char *buf = malloc(1024);
char recevied[1024];
printf("Client input: ");
fgets(buf, 100, stdin);
while(strcmp(buf, "quit\n") != 0) {
send(sockfd, buf, 100, 0);
if ((cont = recv(sockfd, recevied, 1024, 0)) > 0) {
printf("Server response: %s\n", recevied);
fflush(stdout);
memset(recevied, 0, sizeof(recevied));
}
printf("Client input: ");
fgets(buf, 100, stdin);
};
close(sockfd);
}
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