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authorAkshay <[email protected]>2021-03-23 12:25:56 +0000
committerAkshay <[email protected]>2021-03-23 12:25:56 +0000
commit983d2d2aa2042a528f75d6255761968296c9e14b (patch)
tree0661500f0e8fe9729ad36cea342d1a640b8e4f89 /docs
parent439091635880851ad57188fb369e7915a401f6fc (diff)
add day 12 of devlog
Diffstat (limited to 'docs')
-rw-r--r--docs/index.html4
-rw-r--r--docs/index.xml7
-rw-r--r--docs/posts/SDL2_devlog/index.html11
-rw-r--r--docs/posts/index.html4
-rw-r--r--docs/style.css4
5 files changed, 22 insertions, 8 deletions
diff --git a/docs/index.html b/docs/index.html
index 1460d92..c1c1c92 100644
--- a/docs/index.html
+++ b/docs/index.html
@@ -42,7 +42,7 @@
42 <tr> 42 <tr>
43 <td class=table-post> 43 <td class=table-post>
44 <div class="date"> 44 <div class="date">
45 18/03 — 2021 45 23/03 — 2021
46 </div> 46 </div>
47 <a href="/posts/SDL2_devlog" class="post-link"> 47 <a href="/posts/SDL2_devlog" class="post-link">
48 <span class="post-link">SDL2 Devlog</span> 48 <span class="post-link">SDL2 Devlog</span>
@@ -50,7 +50,7 @@
50 </td> 50 </td>
51 <td class=table-stats> 51 <td class=table-stats>
52 <span class="stats-number"> 52 <span class="stats-number">
53 5.2 53 5.7
54 </span> 54 </span>
55 <span class=stats-unit>min</span> 55 <span class=stats-unit>min</span>
56 </td> 56 </td>
diff --git a/docs/index.xml b/docs/index.xml
index 25d248e..607f428 100644
--- a/docs/index.xml
+++ b/docs/index.xml
@@ -14,6 +14,11 @@
14 <item> 14 <item>
15<title>SDL2 Devlog</title> 15<title>SDL2 Devlog</title>
16<description>&lt;p&gt;I have been working on an editor for the &lt;a href="https://git.peppe.rs/graphics/obi/about"&gt;One Bit Image&lt;/a&gt; file format in Rust and SDL2. This entry in my blog follows my progress on the editor. The days are listed in reverse chronological order, begin from the bottom, if this is your first time on this page.&lt;/p&gt; 16<description>&lt;p&gt;I have been working on an editor for the &lt;a href="https://git.peppe.rs/graphics/obi/about"&gt;One Bit Image&lt;/a&gt; file format in Rust and SDL2. This entry in my blog follows my progress on the editor. The days are listed in reverse chronological order, begin from the bottom, if this is your first time on this page.&lt;/p&gt;
17&lt;h3 id="day-12"&gt;Day 12&lt;/h3&gt;
18&lt;p&gt;I lifted most of &lt;a href="https://github.com/murarth/ketos"&gt;murarth/ketos&lt;/a&gt; into the editor. &lt;code&gt;ketos&lt;/code&gt;’s implementation of &lt;code&gt;lisp&lt;/code&gt; is too vast for my use case. For example, the editor does not need data types to handle raw strings or byte strings. I have got a basic evaluator running inside the SDL2 context (notice the &lt;code&gt;lisp&lt;/code&gt; REPL at the bottom of the window). Over the following days, I intend to create a set of prelude functions to manipulate the pixmap. Users can implement their own brushes, dithering patterns, keybinds and more (hopefully).&lt;/p&gt;
19&lt;figure&gt;
20&lt;video src="https://u.peppe.rs/y0.mp4" controls=""&gt;&lt;a href="https://u.peppe.rs/y0.mp4"&gt;Day 12&lt;/a&gt;&lt;/video&gt;&lt;figcaption aria-hidden="true"&gt;Day 12&lt;/figcaption&gt;
21&lt;/figure&gt;
17&lt;h3 id="day-11"&gt;Day 11&lt;/h3&gt; 22&lt;h3 id="day-11"&gt;Day 11&lt;/h3&gt;
18&lt;p&gt;I intend to supplement the editor with scripting language and an inbuilt REPL for the same. I began by implementing a text box widget from scratch, with history and readline like editing:&lt;/p&gt; 23&lt;p&gt;I intend to supplement the editor with scripting language and an inbuilt REPL for the same. I began by implementing a text box widget from scratch, with history and readline like editing:&lt;/p&gt;
19&lt;figure&gt; 24&lt;figure&gt;
@@ -75,7 +80,7 @@
75&lt;img src="https://u.peppe.rs/Ma.png" alt="Day 1" /&gt;&lt;figcaption aria-hidden="true"&gt;Day 1&lt;/figcaption&gt; 80&lt;img src="https://u.peppe.rs/Ma.png" alt="Day 1" /&gt;&lt;figcaption aria-hidden="true"&gt;Day 1&lt;/figcaption&gt;
76&lt;/figure&gt;</description> 81&lt;/figure&gt;</description>
77<link>https://peppe.rs/posts/SDL2_devlog/</link> 82<link>https://peppe.rs/posts/SDL2_devlog/</link>
78<pubDate>Thu, 18 Mar 2021 14:04:00 +0000</pubDate> 83<pubDate>Tue, 23 Mar 2021 12:25:00 +0000</pubDate>
79<guid>https://peppe.rs/posts/SDL2_devlog/</guid> 84<guid>https://peppe.rs/posts/SDL2_devlog/</guid>
80</item> 85</item>
81<item> 86<item>
diff --git a/docs/posts/SDL2_devlog/index.html b/docs/posts/SDL2_devlog/index.html
index 4b07892..80ca81e 100644
--- a/docs/posts/SDL2_devlog/index.html
+++ b/docs/posts/SDL2_devlog/index.html
@@ -25,15 +25,15 @@
25">View Raw</a> 25">View Raw</a>
26 <div class="separator"></div> 26 <div class="separator"></div>
27 <div class="date"> 27 <div class="date">
28 18/03 — 2021 28 23/03 — 2021
29 <div class="stats"> 29 <div class="stats">
30 <span class="stats-number"> 30 <span class="stats-number">
31 59.53 31 65.93
32 </span> 32 </span>
33 <span class="stats-unit">cm</span> 33 <span class="stats-unit">cm</span>
34 &nbsp 34 &nbsp
35 <span class="stats-number"> 35 <span class="stats-number">
36 5.2 36 5.7
37 </span> 37 </span>
38 <span class="stats-unit">min</span> 38 <span class="stats-unit">min</span>
39 </div> 39 </div>
@@ -43,6 +43,11 @@
43 </h1> 43 </h1>
44 <div class="post-text"> 44 <div class="post-text">
45 <p>I have been working on an editor for the <a href="https://git.peppe.rs/graphics/obi/about">One Bit Image</a> file format in Rust and SDL2. This entry in my blog follows my progress on the editor. The days are listed in reverse chronological order, begin from the bottom, if this is your first time on this page.</p> 45 <p>I have been working on an editor for the <a href="https://git.peppe.rs/graphics/obi/about">One Bit Image</a> file format in Rust and SDL2. This entry in my blog follows my progress on the editor. The days are listed in reverse chronological order, begin from the bottom, if this is your first time on this page.</p>
46<h3 id="day-12">Day 12</h3>
47<p>I lifted most of <a href="https://github.com/murarth/ketos">murarth/ketos</a> into the editor. <code>ketos</code>’s implementation of <code>lisp</code> is too vast for my use case. For example, the editor does not need data types to handle raw strings or byte strings. I have got a basic evaluator running inside the SDL2 context (notice the <code>lisp</code> REPL at the bottom of the window). Over the following days, I intend to create a set of prelude functions to manipulate the pixmap. Users can implement their own brushes, dithering patterns, keybinds and more (hopefully).</p>
48<figure>
49<video src="https://u.peppe.rs/y0.mp4" controls=""><a href="https://u.peppe.rs/y0.mp4">Day 12</a></video><figcaption aria-hidden="true">Day 12</figcaption>
50</figure>
46<h3 id="day-11">Day 11</h3> 51<h3 id="day-11">Day 11</h3>
47<p>I intend to supplement the editor with scripting language and an inbuilt REPL for the same. I began by implementing a text box widget from scratch, with history and readline like editing:</p> 52<p>I intend to supplement the editor with scripting language and an inbuilt REPL for the same. I began by implementing a text box widget from scratch, with history and readline like editing:</p>
48<figure> 53<figure>
diff --git a/docs/posts/index.html b/docs/posts/index.html
index 39fbda9..0d546bd 100644
--- a/docs/posts/index.html
+++ b/docs/posts/index.html
@@ -27,7 +27,7 @@
27 <tr> 27 <tr>
28 <td class=table-post> 28 <td class=table-post>
29 <div class="date"> 29 <div class="date">
30 18/03 — 2021 30 23/03 — 2021
31 </div> 31 </div>
32 <a href="/posts/SDL2_devlog" class="post-link"> 32 <a href="/posts/SDL2_devlog" class="post-link">
33 <span class="post-link">SDL2 Devlog</span> 33 <span class="post-link">SDL2 Devlog</span>
@@ -35,7 +35,7 @@
35 </td> 35 </td>
36 <td class=table-stats> 36 <td class=table-stats>
37 <span class="stats-number"> 37 <span class="stats-number">
38 5.2 38 5.7
39 </span> 39 </span>
40 <span class=stats-unit>min</span> 40 <span class=stats-unit>min</span>
41 </td> 41 </td>
diff --git a/docs/style.css b/docs/style.css
index b760db0..cdcb2d0 100644
--- a/docs/style.css
+++ b/docs/style.css
@@ -190,6 +190,10 @@ pre > code {
190 margin: 0.5rem; 190 margin: 0.5rem;
191} 191}
192 192
193figure {
194 text-align: center;
195}
196
193img { 197img {
194 max-width: 100%; 198 max-width: 100%;
195 border: 2px solid var(--dark-white); 199 border: 2px solid var(--dark-white);