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authorAkshay <[email protected]>2021-03-28 12:27:44 +0100
committerAkshay <[email protected]>2021-03-28 12:27:44 +0100
commitad22c7ce9762fd731c693db6f2e124cbb82c1f93 (patch)
tree6f0701a69d5e5c86b0cf78faa5e83a4e02659905 /posts
parentd7fb8f907aa04c323c6541afe8ad2d727c6de034 (diff)
add day 14 of devlog
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-rw-r--r--posts/SDL2_devlog.md16
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diff --git a/posts/SDL2_devlog.md b/posts/SDL2_devlog.md
index 216e7b3..4605b91 100644
--- a/posts/SDL2_devlog.md
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@@ -5,6 +5,22 @@ on the editor. The days are listed in reverse chronological
5order, begin from the bottom, if this is your first time on 5order, begin from the bottom, if this is your first time on
6this page. 6this page.
7 7
8### Day 14
9
10I attempted a [small art
11piece](https://peppe.rs/art/ramen_noodles.png) using the
12editor, while it was largely usable, I felt a certain lack
13of feedback. The brushes just didn't relay as much info as
14I'd have liked, for example, the approximate points of the
15line or the angle made by the line against the x-axis.
16Unfortunately, the existing infrastructure around brushes
17and line drawing didn't easily allow for this either. I went
18ahead and reimplemented brushes, and added a new flood fill
19brush too:
20
21![Day 14](https://u.peppe.rs/8q.mp4)
22
23
8### Day 13 24### Day 13
9 25
10I added a few more forms to the `lisp` evaluator. It handles 26I added a few more forms to the `lisp` evaluator. It handles