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Diffstat (limited to 'docs/posts/pixel_art_in_GIMP/index.html')
-rw-r--r-- | docs/posts/pixel_art_in_GIMP/index.html | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/docs/posts/pixel_art_in_GIMP/index.html b/docs/posts/pixel_art_in_GIMP/index.html index 2872983..5caa446 100644 --- a/docs/posts/pixel_art_in_GIMP/index.html +++ b/docs/posts/pixel_art_in_GIMP/index.html | |||
@@ -28,14 +28,14 @@ | |||
28 | <span class="stats-unit">cm</span> | 28 | <span class="stats-unit">cm</span> |
29 |   | 29 |   |
30 | <span class="stats-number"> | 30 | <span class="stats-number"> |
31 | 4.9 | 31 | 5.0 |
32 | </span> | 32 | </span> |
33 | <span class="stats-unit">min</span> | 33 | <span class="stats-unit">min</span> |
34 | </div> | 34 | </div> |
35 | </div> | 35 | </div> |
36 | <span class="post-title"> | 36 | <h1> |
37 | Pixel Art In GIMP | 37 | Pixel Art In GIMP |
38 | </span> | 38 | </h1> |
39 | <div class="post-text"> | 39 | <div class="post-text"> |
40 | <p>I've always been an admirer of pixel art, because of it’s | 40 | <p>I've always been an admirer of pixel art, because of it’s |
41 | simplicity and it's resemblance to bitmap font design. | 41 | simplicity and it's resemblance to bitmap font design. |
@@ -140,10 +140,10 @@ might explain better:</p> | |||
140 | 140 | ||
141 | <p>To emulate soft lights, reduce the value by 2 to 3 points | 141 | <p>To emulate soft lights, reduce the value by 2 to 3 points |
142 | every iteration. Notice how area <code>1</code> is much larger than | 142 | every iteration. Notice how area <code>1</code> is much larger than |
143 | area <code>4</code>. This is because an onigiri resembles an oblate | 143 | area <code>4</code>. This is because an onigiri resembles a bottom |
144 | spheroid, a sphere that is slightly fatter around the | 144 | heavy oblate spheroid, a sphere that is slightly fatter |
145 | middle, and areas <code>1</code> and <code>2</code> catch more light than areas | 145 | around the lower bottom, and areas <code>1</code> and <code>2</code> catch more |
146 | <code>3</code> and <code>4</code>.</p> | 146 | light than areas <code>3</code> and <code>4</code>.</p> |
147 | 147 | ||
148 | <p>Do the same with the seaweed. The seaweed, being a smaller, | 148 | <p>Do the same with the seaweed. The seaweed, being a smaller, |
149 | flatter object, doesn't cast much of a shadow, so stop with | 149 | flatter object, doesn't cast much of a shadow, so stop with |