diff options
author | Akshay <[email protected]> | 2020-04-16 09:11:04 +0100 |
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committer | Akshay <[email protected]> | 2020-04-16 09:11:04 +0100 |
commit | 2fda85fccb23212747828d0f3f55ae16e5ff956b (patch) | |
tree | 40928c8fda059b5a946bde16527ce7cd220b4605 /posts/pixel_art_in_GIMP.md | |
parent | 2a778912251874f9b808f82e61244efcd12210aa (diff) |
reformat with right dates
Diffstat (limited to 'posts/pixel_art_in_GIMP.md')
-rw-r--r-- | posts/pixel_art_in_GIMP.md | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/posts/pixel_art_in_GIMP.md b/posts/pixel_art_in_GIMP.md index be925ca..4e0b087 100644 --- a/posts/pixel_art_in_GIMP.md +++ b/posts/pixel_art_in_GIMP.md | |||
@@ -30,7 +30,7 @@ Pencil Tool (`n` on the keyboard) for hard edge drawings. | |||
30 | Here's a small comparison if you don't know the difference | 30 | Here's a small comparison if you don't know the difference |
31 | between a hard edge and a soft edge: | 31 | between a hard edge and a soft edge: |
32 | 32 | ||
33 | ![hard edge vs soft edge](https://u.peppe.rs/kz.png) | 33 | ![Hard edge vs Soft Edge](https://u.peppe.rs/kz.png) |
34 | 34 | ||
35 | I turn the size down all the way to 1 (`[` on the keyboard). | 35 | I turn the size down all the way to 1 (`[` on the keyboard). |
36 | Set `Dynamics` off. [Here's](https://u.peppe.rs/Fs.png) a | 36 | Set `Dynamics` off. [Here's](https://u.peppe.rs/Fs.png) a |
@@ -62,14 +62,14 @@ merge it with the original. | |||
62 | 62 | ||
63 | Your outline might look something like this: | 63 | Your outline might look something like this: |
64 | 64 | ||
65 | ![rice_outline](https://u.peppe.rs/mn.png) | 65 | ![](https://u.peppe.rs/mn.png) |
66 | 66 | ||
67 | Go ahead and fill it in with the fill tool (`Shift + b` on | 67 | Go ahead and fill it in with the fill tool (`Shift + b` on |
68 | the keyboard), add in some seaweed as well, preferably on a | 68 | the keyboard), add in some seaweed as well, preferably on a |
69 | different layer. You can toggle symmetry on and off to save | 69 | different layer. You can toggle symmetry on and off to save |
70 | yourself some time. | 70 | yourself some time. |
71 | 71 | ||
72 | ![with_seaweed](https://u.peppe.rs/xu.png) | 72 | ![](https://u.peppe.rs/xu.png) |
73 | 73 | ||
74 | #### Shadows | 74 | #### Shadows |
75 | 75 | ||
@@ -80,7 +80,7 @@ surface later. | |||
80 | Shadows on any surface always follow the shape of the | 80 | Shadows on any surface always follow the shape of the |
81 | surface. A spherical onigiri would have a circular shadow: | 81 | surface. A spherical onigiri would have a circular shadow: |
82 | 82 | ||
83 | ![riceball_shadow](https://u.peppe.rs/FU.png) | 83 | ![](https://u.peppe.rs/FU.png) |
84 | 84 | ||
85 | A couple of noticeable changes: | 85 | A couple of noticeable changes: |
86 | 86 | ||
@@ -95,7 +95,7 @@ The shadow does not go all the way because we will be | |||
95 | filling in that area with another, darker shadow! An image | 95 | filling in that area with another, darker shadow! An image |
96 | might explain better: | 96 | might explain better: |
97 | 97 | ||
98 | ![shadow_all](https://u.peppe.rs/Br.png) | 98 | ![](https://u.peppe.rs/Br.png) |
99 | 99 | ||
100 | To emulate soft lights, reduce the value by 2 to 3 points | 100 | To emulate soft lights, reduce the value by 2 to 3 points |
101 | every iteration. Notice how area `1` is much larger than | 101 | every iteration. Notice how area `1` is much larger than |
@@ -108,7 +108,7 @@ Do the same with the seaweed. The seaweed, being a smaller, | |||
108 | flatter object, doesn't cast much of a shadow, so stop with | 108 | flatter object, doesn't cast much of a shadow, so stop with |
109 | 1 or 2 iterations of the gradient: | 109 | 1 or 2 iterations of the gradient: |
110 | 110 | ||
111 | ![shadow_weed](https://u.peppe.rs/T3.png) | 111 | ![](https://u.peppe.rs/T3.png) |
112 | 112 | ||
113 | We're getting there! | 113 | We're getting there! |
114 | 114 | ||
@@ -121,19 +121,19 @@ it does form an uneven surface. Add in some shadows to | |||
121 | promote the idea of rice grains. Here is the finished | 121 | promote the idea of rice grains. Here is the finished |
122 | result: | 122 | result: |
123 | 123 | ||
124 | ![highlights](https://u.peppe.rs/VE.png) | 124 | ![](https://u.peppe.rs/VE.png) |
125 | 125 | ||
126 | ### Finishing Touches | 126 | ### Finishing Touches |
127 | 127 | ||
128 | Some color correction and `a e s t h e t i c` Japanese text | 128 | Some color correction and `a e s t h e t i c` Japanese text |
129 | later, our piece is complete! | 129 | later, our piece is complete! |
130 | 130 | ||
131 | ![small_onigiri](https://u.peppe.rs/cn.png) | 131 | ![](https://u.peppe.rs/cn.png) |
132 | 132 | ||
133 | Hold on, why is it so tiny? Well, that's because our canvas | 133 | Hold on, why is it so tiny? Well, that's because our canvas |
134 | was 100x100, head over to `Image > Scale Image`, set | 134 | was 100x100, head over to `Image > Scale Image`, set |
135 | `Quality > Interpolation` to `None` and scale it up to | 135 | `Quality > Interpolation` to `None` and scale it up to |
136 | 700x700, et voilĂ ! | 136 | 700x700, et voilĂ ! |
137 | 137 | ||
138 | ![big_onigiri](https://u.peppe.rs/CH.png) | 138 | ![](https://u.peppe.rs/CH.png) |
139 | 139 | ||